06-04-2012, 08:12 AM
GUIDE UPDATE! The following changes have been made (as always, bolded parts are new/changed):
Quote:1: BRRES Viewer (get it here, and you can find an updated list of games that use .BRRES format here)
2: Noesis (this is the easiest way, you don't have to mess with the model at all usually. Get it here)
3: A text editor (Notepad ++ is recommended because of all the great features it has, but you can just use Notepad if you like. Get Notepad ++ here)
4: Icon Maker V3b Rev. 2 (for making icons and previews so that your model will be uploaded faster. Read further for usage help), you can get it here
Quote:
You can find the preview image here (the JPG'd version has now been replaced with the original .PNG version). In BRRES Viewer, go to Model, and uncheck Axes (or hit F3) to remove those colored lines, and center the model if you haven't already (you can turn the model around with your mouse, and zoom in and out with the mouse wheel too). Also under Model is an option called "Color". If you uncheck this, the model will become brighter (this does not apply to all models, but it works for Brawl models. Try disabling it if the model looks significantly darker than it should). Now take a print screen of the model at an angle you like and copy and paste it onto the preview image (making sure it fits in decently enough. If the model ends up covering any part of the white border at all, paste the border overtop so it will cover whatever is sticking out. I recommend saving the border separately). It's also okay to save the preview images as .JPG if you like. .PNG isn't completely necessary unless you're funny about JPGs like I am. The icon however must be .PNG, as .JPG won't be accepted, so just remember that if you decide to make it manually.
Quote:Now after you save that, you're done aside from making the preview and icon. Icon Maker V3b isn't much different from V1, you can just pick between sprite icons, model icons and previews, and texture icons (click "Load Image" or Ctrl + L to import images. With the newest revision, you can now load or drag and drop your saved model renders in the Icon Maker and they'll keep their transparency!).
Quote:So that's it! You're now ready to submit BRRES format models to the Models Resource! I hope this guide was useful to you and thank you for reading!