I now know who I am going to main
His arms should have some form of subtle movement. They're completely frozen ATM.
I tried making them rotate sort of before, but it didn't turn out quite right. I'll try again once I finish the crouching animation.
EDIT: Also, can anyone guess what the stance was based after? Once the crouching is done, it might be a bit easier to tell...
Before I do the animation, is this a better height?
EDIT: Does it even need a transition?
EDIT TO THE EDIT: Yeah, I think so. I'll work on that now.
Duckduckduckduckduck.
Can anyone guess yet?
EDIT: ..is three frames good for this animation, or should I add another?
three is ok; don't forget that a fighting game requires fast movement, so the gif could play much faster too.
Is this good? It's much smoother, but goes away from what i was referencing with the animation itself.
Still maining Baegal btw.
(06-01-2012, 08:05 PM)Virt the Fox Wrote: [ -> ]
Is this good? It's much smoother, but goes away from what i was referencing with the animation itself.
That's better, the other one was
"TOO SLOW"; if you know what I mean
EDIT:
Made a duck animation, since I figured I'd need one now.
I think this looks a lot better.
it's good but it's out of style
the thought of having to animate my character pisses me off
because i hate animating sprites
hey guys check out my minimal progress