03-07-2012, 09:53 AM
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
03-07-2012, 10:08 AM
Oh, crud, do these files include the Subspace Emissary models too? I was going to make an attempt on some of those if possible... I'm also a bit of an idiot when it comes to the Brawl files...how does one convert them to properly viewable brres files rather than PAC?
03-07-2012, 10:30 AM
(03-07-2012, 10:08 AM)Carpaccio Wrote: [ -> ]Oh, crud, do these files include the Subspace Emissary models too? I was going to make an attempt on some of those if possible... I'm also a bit of an idiot when it comes to the Brawl files...how does one convert them to properly viewable brres files rather than PAC?
BrresViewer can open them as PAC files. No need to convert them.
03-07-2012, 12:40 PM
@Link101: Nice! Glad to see someone is giving the SSE enemies some love. And yeah, don't worry about the icons, I'll get them.
@AllenSword: As I mentioned, that's just a tiling issue. Nothing is wrong with the model or the textures.
@Carpaccio: Sorry, we're not doing those yet. Right now, it's just trophies and fighters.
@John2k4: Actually, these PACs are different. Brresviewer can't open them, nor the PACs for the stages. We'll provide the converted models when we get to that step.
Sit tight, as I'm about to start looking through these!
@AllenSword: As I mentioned, that's just a tiling issue. Nothing is wrong with the model or the textures.
@Carpaccio: Sorry, we're not doing those yet. Right now, it's just trophies and fighters.
@John2k4: Actually, these PACs are different. Brresviewer can't open them, nor the PACs for the stages. We'll provide the converted models when we get to that step.
Sit tight, as I'm about to start looking through these!
03-07-2012, 01:11 PM
Alright I finished my Claims, So now I claim: Tails Trophy, The Lanky Kong Trophy, Toad Trophy, and the Toadette Trophy.
03-07-2012, 01:42 PM
Lanky Kong has been done, josh: http://www.models-resource.com/wii_gamec...sheet/2313
@Carpaccio: If you want to do some models with us, then be sure to read through my model ripping guide very carefully and you'll get the hang of it.
@Carpaccio: If you want to do some models with us, then be sure to read through my model ripping guide very carefully and you'll get the hang of it.
03-07-2012, 01:45 PM
Ya, But your Trophy Catagorie Say's he needs Re-ripping. So I am :/
EDIT: I finished My Claims! Here we Go:
Lanky Trophy:
Download: Toad Trophy Download
Toadette Trophy:
Download: Toadette Trophy Download
And Finally, The Tails Trophy:
Download: Tails Trophy Download
EDIT: I finished My Claims! Here we Go:
Lanky Trophy:
Toad Trophy:
Download: Toad Trophy Download
Download: Toadette Trophy Download
Download: Tails Trophy Download
03-07-2012, 01:50 PM
@Mighty Jetters & josh98: Don't worry, Lanky does in fact need to be re-ripped. I went through all of the previously uploaded trophies last night.
Feedback time!
thegameexplorer's Link, Link Effects, Link Final Smash
-For the most part, the DAEs are great. However, you goofed up the Triforce model's paths (There's an extra ".png</init_from>" before each path name)
-All of the OBJs are missing their MTLs. Remember, don't use the "Export All" feature, and be sure to correct the MTLs.
-You should fix the typos for Link's red and blue "custumes".
josh98's Shadow, Knuckles, and Blaze Trophies
-Great for the most part.
-Blaze is perfectly acceptable.
-Only problem is that the DAE for Knuckles and Shadow need to have the texture paths fixed to refer to "png" instead of "tga".
John2k4's Lucario
-Beautiful! Everything is in order.
-I'm surprised you fully converted DAEs for all of the costumes, since they're texture swaps, but it's certainly a nice surprise!
josh98's Bowser
-Everything seems in order. Nicely done!
-How thoughtful of you to include separated versions of Bowser and his shell.
poe's Peppy
-The model itself is fine, but there's no MTL for it. Make sure you have the latest version of brresviewer, and that you don't use "export all" to export the model. It forgets to include the MTL.
Link101's Petey Piranha
-The OBJ is fine, but the MTL is missing. (See the comment directly above.)
-It's nice that you're including a DAE for it, but I wouldn't use Milkshape for it. It's missing parts of the model, and has no textures assigned to the model. If you still want to include the DAE, I recommend using Noesis, as mentioned in the first post.
-It's fine that you included the PSK, but note that it isn't really useful when the model has no rigging, such as with trophies.
Link101's Bugzzy, Dynablade, and Blade Knight Trophies
-I was afraid of this. Unfortunately they have all of the same problems as Petey. I hate to say it, but you'll have to redo all of your trophies.
Perseus's Ike
-Excellent! Actually, uh oh, there's a problem... (see Mario & Pit)
josh98's Meta Knight
-Just like Bowser, you did a great job!
josh98's Sonic
-Phew! The model is just fine. I was worried his facial expressions would all be melded together, but they're perfectly separate. You're doing great with these fighter models.
Mighty Jetters's Pikachu & Effects
-Great, but missing the MTLs! Of course, you knew that already.
Perseus's Mario and Pit
-Technically, the rip is excellent. However, there's an issue with the model itself. All three of these characters have different facial expressions, which get melded together using the usual method. (I was afraid this would happen to Sonic.) I don't know how to fix it myself, but I know RTB does. Unfortunately, he may have to handle these. You did a great job, though.
Mighty Jetters's Trophy Dump #1
-MTLs.
-You can skip Blaze, though, josh98 already got it.
Mighty Jetters's Trophy Dump #2
-The presence of MTLs is better! However, you need to go in and fix them to refer to "png" instead of "tga". Brresviewer's default texture of choice is TGA, unfortunately.
Accepted models:
-Blaze Trophy
-Lucario
-Bowser
-Meta Knight
-Sonic
Feedback time!
thegameexplorer's Link, Link Effects, Link Final Smash
-For the most part, the DAEs are great. However, you goofed up the Triforce model's paths (There's an extra ".png</init_from>" before each path name)
-All of the OBJs are missing their MTLs. Remember, don't use the "Export All" feature, and be sure to correct the MTLs.
-You should fix the typos for Link's red and blue "custumes".
josh98's Shadow, Knuckles, and Blaze Trophies
-Great for the most part.
-Blaze is perfectly acceptable.
-Only problem is that the DAE for Knuckles and Shadow need to have the texture paths fixed to refer to "png" instead of "tga".
John2k4's Lucario
-Beautiful! Everything is in order.
-I'm surprised you fully converted DAEs for all of the costumes, since they're texture swaps, but it's certainly a nice surprise!
josh98's Bowser
-Everything seems in order. Nicely done!
-How thoughtful of you to include separated versions of Bowser and his shell.
poe's Peppy
-The model itself is fine, but there's no MTL for it. Make sure you have the latest version of brresviewer, and that you don't use "export all" to export the model. It forgets to include the MTL.
Link101's Petey Piranha
-The OBJ is fine, but the MTL is missing. (See the comment directly above.)
-It's nice that you're including a DAE for it, but I wouldn't use Milkshape for it. It's missing parts of the model, and has no textures assigned to the model. If you still want to include the DAE, I recommend using Noesis, as mentioned in the first post.
-It's fine that you included the PSK, but note that it isn't really useful when the model has no rigging, such as with trophies.
Link101's Bugzzy, Dynablade, and Blade Knight Trophies
-I was afraid of this. Unfortunately they have all of the same problems as Petey. I hate to say it, but you'll have to redo all of your trophies.
Perseus's Ike
-Excellent! Actually, uh oh, there's a problem... (see Mario & Pit)
josh98's Meta Knight
-Just like Bowser, you did a great job!
josh98's Sonic
-Phew! The model is just fine. I was worried his facial expressions would all be melded together, but they're perfectly separate. You're doing great with these fighter models.
Mighty Jetters's Pikachu & Effects
-Great, but missing the MTLs! Of course, you knew that already.
Perseus's Mario and Pit
-Technically, the rip is excellent. However, there's an issue with the model itself. All three of these characters have different facial expressions, which get melded together using the usual method. (I was afraid this would happen to Sonic.) I don't know how to fix it myself, but I know RTB does. Unfortunately, he may have to handle these. You did a great job, though.
Mighty Jetters's Trophy Dump #1
-MTLs.
-You can skip Blaze, though, josh98 already got it.
Mighty Jetters's Trophy Dump #2
-The presence of MTLs is better! However, you need to go in and fix them to refer to "png" instead of "tga". Brresviewer's default texture of choice is TGA, unfortunately.
Accepted models:
-Blaze Trophy
-Lucario
-Bowser
-Meta Knight
-Sonic
03-07-2012, 01:53 PM
I didn't Do link, Sorry
EDIT: Oh, yah. I will Fix Shadow and Knux in a Minute.
EDIT: Oh, yah. I will Fix Shadow and Knux in a Minute.
03-07-2012, 02:00 PM
Sorry, the Shadow avatars mixed me up!
Edit: Nice job on those last four trophies, by the way. They're all accepted.
Edit: Nice job on those last four trophies, by the way. They're all accepted.
03-07-2012, 02:05 PM
Ok Shadow and Knux are Re-Done to have png Texture Paths.
Knux Download: click here
Shadow Download: Shadow Download
EDIT: Changed my Avatar for you now it's the Generations Silver
Knux Download: click here
Shadow Download: Shadow Download
EDIT: Changed my Avatar for you now it's the Generations Silver
03-07-2012, 02:11 PM
Nicely done. And thanks, that helps a lot.
03-07-2012, 02:15 PM
Which Blaze trophy are you accepting? You can accept josh's instead of mine because that was just me being forgetful when I did that.
EDIT: NVM I read your post lol. Well, time to start updating allllll of my Brawl submissions. Lol.
EDIT: NVM I read your post lol. Well, time to start updating allllll of my Brawl submissions. Lol.
03-07-2012, 02:19 PM
You welcome So... I'm gonna Claim some more Later.
EDIT: Ok, I claim Dread Kong.
EDIT2: I also Claim the (SSBB) Kirby Trophy.
EDIT: Ok, I claim Dread Kong.
EDIT2: I also Claim the (SSBB) Kirby Trophy.
03-07-2012, 03:44 PM
(03-07-2012, 01:50 PM)Peardian Wrote: [ -> ]-Technically, the rip is excellent. However, there's an issue with the model itself. All three of these characters have different facial expressions, which get melded together using the usual method. (I was afraid this would happen to Sonic.) I don't know how to fix it myself, but I know RTB does. Unfortunately, he may have to handle these. You did a great job, though.
Sigh Thanks anyway
Here are the trophies I claimed earlier
Can I claim Samus, Captain Falcon, Mr. Game & Watch and their effects, please? (Hoping they don't have different facial expressions melded together )