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Full Version: Goof Troop - Enemies & Level Tiles
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Wow, awesome. I'm sure you can delete the barrel from the NPC on the fire bug sheet with vSNES, though.
I remember this game!! This is rad. Big Grin
(03-06-2012, 02:52 PM)Davy Jones Wrote: [ -> ]Wow, awesome. I'm sure you can delete the barrel from the NPC on the fire bug sheet with vSNES, though.

Well, he was tile ripped, and the barrel was part of his sprite. I remember trying to find his legs before realizing it.
This game is amazing, very funny!
The skeletons are missing the projectiles.
(03-06-2012, 05:18 PM)Cyrus Annihilator Wrote: [ -> ]This game is amazing, very funny!
The skeletons are missing the projectiles.

Thank you. The sheet now includes the projectiles. I missed those when assembling the sheets.
All online - sorry about the huge delay.
Oh wow, great job! I'd actually started ripping the enemies myself over a week ago, but you've done a way better job than what little I'd done. Kudos!

I don't know if you were tile-ripping or not, but the bee has a couple of unused sprites (without wings, and some sort of "preparing to sting" frame). Feel free to add them to your sheet if you want. (and pardon me for butting in!)
[Image: gooftroop-bee.PNG]
This looks good. Great job
Stop bumping old topics.
This one was actually kind of helpful, because Ragey's stuff is still not on the sheet.

http://i.minus.com/iqep70mx6QIob.png
Just did that.
Fixed.