Ok, everything is up now.
I decided that the easiest thing to do would be to label the enemies section "Enemes / Monster Allies" so we don't have a bunch of repeated identical sheets on the page. I think this is probably the best solution since the two groups have so much overlap anyway.
All my thanks, Ton! (Good solution to the monster problem, as well.) And my project got mentioned in the header, too... :giant blush:
It looks like the Despair cafeteria is still the older sheet. Newer one is
here.
Woops, saved the new one. I'll fix it shortly.
Thanks, Ton! And, goodness gracious me, I'm slipping! More silly mistakes! I hate doing this to you, but... update, please? orz
I fixed/uploaded them this time.
also what header?
(04-17-2013, 09:18 PM)Mighty Jetters Wrote: [ -> ]she made it with the Icon Maker (in-browser version).
Well, technically I used the offline Java version.
(04-15-2013, 04:00 PM)Mighty Jetters Wrote: [ -> ]also what header?
"Playable Character(s)". It should just be "Characters" (i.e., no parentheses), right?
(04-17-2013, 08:51 PM)xibalba Wrote: [ -> ]And I've never seen the sky in SaGa. It's amazing.
http://www.imagebanana.com/view/3exkwgt5...n_port.png
Yeah, I was surprised to find the sky there when I fetched the tiles! Every once in a while, you get a lot more of the field screen that you ever see in the game, along with other unused bonuses. There's a cool one coming up for Despair.
And, three new ones!
For Playable Characters:
Enemies:
Field backgrounds:
I removed the parenthesis cause there's more than one character there lol.
also got this stuff...