04-09-2012, 06:32 PM
Okay. See, upon visiting TSR again, I realized something: I need to practice with actual sprite animations, because most of the time I only focus on static sprites. Which...I suppose is okay, but I really needed to sharpen up on animation.
I decided to try out Snivy because, well, Snivy is awesome. Also because it's bipedal and has a pretty basic body type.
frames
I tried to make it as fluent as it could be on a reasonable level...however, I've not really any experience with general animating, so if anything about this looks off (or if I need to add something to it), please let me know.
I don't feel as if I did too terrible of a job, considering that I don't really have much experience with this. Eh...yeah.
I used Graphics Gale, as usual, but I decided to try something different and possibly more efficient: separating each body part into a different layer. So, like...there's a layer for the back foot, front foot, body, front arm, back arm, head, tail leaf, back collar, and front collar; I figured that this way the editing of each frame would be more efficient. It worked out well (much easier), despite the fact that it still took me at least maybe an hour or so.
Lazy typing, sorry. I don't feel like typing in absolutely complete and clear sentences right now for some reason.
TL;DR: let me know what I did wrong here and/or how I can fix it. Thank you.
Edit: Okay, I really hate my computer right now. Gawd I'm such an idiot. I got the hosting save file mixed up and the .gale file mixed up so I ended up being able to extend the animation, but when I reopened it the layers were gone.
So this pretty much means that I don't really have much hope with fixing the little kink at the end of the animation, so yeah. Maybe I'll come back to fixing that at a later time when I'm not so butthurt about it. :o
Man, I really hate it when that happens.
I decided to try out Snivy because, well, Snivy is awesome. Also because it's bipedal and has a pretty basic body type.
frames
I tried to make it as fluent as it could be on a reasonable level...however, I've not really any experience with general animating, so if anything about this looks off (or if I need to add something to it), please let me know.
I don't feel as if I did too terrible of a job, considering that I don't really have much experience with this. Eh...yeah.
I used Graphics Gale, as usual, but I decided to try something different and possibly more efficient: separating each body part into a different layer. So, like...there's a layer for the back foot, front foot, body, front arm, back arm, head, tail leaf, back collar, and front collar; I figured that this way the editing of each frame would be more efficient. It worked out well (much easier), despite the fact that it still took me at least maybe an hour or so.
Lazy typing, sorry. I don't feel like typing in absolutely complete and clear sentences right now for some reason.
TL;DR: let me know what I did wrong here and/or how I can fix it. Thank you.
Edit: Okay, I really hate my computer right now. Gawd I'm such an idiot. I got the hosting save file mixed up and the .gale file mixed up so I ended up being able to extend the animation, but when I reopened it the layers were gone.
So this pretty much means that I don't really have much hope with fixing the little kink at the end of the animation, so yeah. Maybe I'll come back to fixing that at a later time when I'm not so butthurt about it. :o
Man, I really hate it when that happens.