(04-26-2012, 10:16 AM)Arisa Wrote: [ -> ]the thing is that he's passing said eyeballed sprites as custom, which isn't true. What's the point of making a "custom" work that carbon copies the official art with shittier lines, colors and anims.
Carbon copying sprites isn't custom sprite work because you aren't improving your techniques at all; you aren't learning the basics behind those techniques.
I agree with this. Carbon copying sprites takes very little thought at all and you learn about the same amount of technique as staring at a sprite without doing anything.
But even though making the sprites in the first place may not have improved his technique at all, he made these flawed enough that he might learn quite a bit from fixing them.
As long as he's not pixel for pixeling the curves from the original sprites he's probably going to have to either study up on just how to make a proper sprited curve or go through plenty of trial and error. Both of which will help improve technique. Same goes for the shading.
We just need to encourage his next project to be more ambitious.
This may just be my own personal preference though. I tend to like to just steer beginners using what they're already doing rather than trying to convince them that boot camp is the way to go.
As for another issue, harsh crit is perfectly fine. Not ideal most of the time but we're not professional teachers here (to my knowledge). However, some of you are starting to lose the crit part of harsh crit.
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I don't know if you'll visit this thread again but in case you do I'll address this.
Quote:the thing is i have been listening and i understand it but don't you think that there is a thing as being to harsh even if your trying to help and what meta said didn't help at all.all he did was say they were horrible recolors and edits.i can agree that they are not the best but it's not like i didn't try and i did not just edit or recolor the originals so you no what after being insulted by most of you even though this is a place for criticism i'll take my business else where so good day to you all
Please have some more patience. I know TSR's a little jaded, and takes their personal definition list WAY too seriously, but insulting you has never been the intent. It's just there's been one too many beginners over the years that merely think of that TSR is a place where people go to either show off their work, or a place where you get advice to make any sprite you make look wonderful. The first impression is outright wrong, and the second only happens as a side result of what TSR really wants to do.
TSR wants to develop better spriters, not better sprites. And they want to do it as fast as possible. But they see so many spriters that just don't care to improve at all, or those that purposefully stay on a stagnate route never trying to reach higher.
So when they see someone trying a slower route to improvement, such as yourself, they try to push you towards a faster method. But a lot of people resist and ignore them, so they try harsh crit to try to get past stubborn egos. Throw in a few years of this repeating endless, and most of them just skip to the harsher crits if any hint of resistance is encounter.
Just think of TSR as one of those grumpy mountain hermits heroes train with. Is a little strange to a beginner, and seems unusually brutal, but after a while you find out they are a pretty cool guy with a sense of humor and their methods really DO work even if they could afford to be a little nicer with them