05-17-2012, 06:33 PM
05-18-2012, 02:56 AM
Use icons instead of text please :-)
And keep his feet in place, he's slipping around.
And keep his feet in place, he's slipping around.
07-16-2012, 06:31 PM
After 2 months, I finally updating this.
I didn't really like how Brad's (The character that I have been spriting all this time.) sprite looked now. So right now, I'm remaking all the sprites except for the font. I change some shades and added some colors and increased the character box.
C+C is welcome, as always.
I didn't really like how Brad's (The character that I have been spriting all this time.) sprite looked now. So right now, I'm remaking all the sprites except for the font. I change some shades and added some colors and increased the character box.
C+C is welcome, as always.
07-16-2012, 08:38 PM
07-16-2012, 10:06 PM
i like the old version tbh. Maybe it was just his facial expression that gave him more of a comical(?) and wimpy feel. The newer versions face looks too serious, maybe change it a bit? Maybe add a little "meat" to his chest, as he looks too skinny. Or as an alternate, give him some kind of turtle neck, or "assassins mask", something that would hide his neck and bottom of his face.
Can you explain your reasoning for this? If its for animation reasons, then ok. But if its for convenience when making the game, then i wouldn't worry about it.
Quote:increased the character box.
Can you explain your reasoning for this? If its for animation reasons, then ok. But if its for convenience when making the game, then i wouldn't worry about it.
07-17-2012, 12:19 AM
I think your eyes went a pixel too far up. Also I'm not sure about the mouth.
He seems to be leaning backwards slightly due to his receding chest.
He seems to be leaning backwards slightly due to his receding chest.
07-17-2012, 08:17 AM
(07-16-2012, 10:06 PM)TheShyGuy Wrote: [ -> ]The newer versions face looks too serious, maybe change it a bit?
Quote:increased the character box.
Can you explain your reasoning for this? If its for animation reasons, then ok. But if its for convenience when making the game, then i wouldn't worry about it.
Making the face serious was intentional and so was making him skinny. I increased the box to make room for animations.
(07-17-2012, 12:19 AM)Previous Wrote: [ -> ]I think your eyes went a pixel too far up. Also I'm not sure about the mouth.
He seems to be leaning backwards slightly due to his receding chest.
If I made my eyes move down, it would a little odd. I will try fixing his back problem yet again :>
07-21-2012, 05:25 AM
Hair on top needs more volume it looks like he has no brain