06-01-2012, 09:13 PM
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06-01-2012, 09:42 PM
I don't like when people criticize bango and dk64 for having to many collectibles
you don't have to get everything
you never had too
also dk64 was more fun then the banjo games, but I know no one will agree with me
oh you forgot to mention the massive slowdown as one of the cons
you don't have to get everything
you never had too
also dk64 was more fun then the banjo games, but I know no one will agree with me
oh you forgot to mention the massive slowdown as one of the cons
06-02-2012, 02:36 AM
That's it! If Rare will never make a good Banjo game again I'll make a fan game! Yeah it will be great!
Um don't count on me actually making a Banjo fan game... I say a lot of things that I never end out doing.
Um don't count on me actually making a Banjo fan game... I say a lot of things that I never end out doing.
06-02-2012, 06:10 AM
Actually beat it in less than 7 hours (Mumbo's Mountain complete in less than 20 min.). Although, Rusty Bucket Bay was my hate level no. 1 due to poisoned water and these bottomless pits. Click Clock Wood and Grunty's Quiz were the highlights, imo.
In contrast, Banjo-Tooie was not really my favorite, lots of backtracking and a more complicated level design which was not very convenient. And most important: Gruntilda was not rhyming, I missed that while I played through the game.
Also never played Nuts and Bolts, but I don't like the new design of Banjo & Kazooie, they should've used the rendered models from the N64-ads. I'm also not a fan of constructing vehicles to get through the game, they should've stayed with the moves.
In contrast, Banjo-Tooie was not really my favorite, lots of backtracking and a more complicated level design which was not very convenient. And most important: Gruntilda was not rhyming, I missed that while I played through the game.
Also never played Nuts and Bolts, but I don't like the new design of Banjo & Kazooie, they should've used the rendered models from the N64-ads. I'm also not a fan of constructing vehicles to get through the game, they should've stayed with the moves.
06-02-2012, 07:09 AM
(06-01-2012, 09:42 PM)Zac Wrote: [ -> ]I don't like when people criticize bango and dk64 for having to many collectiblesThis is true, but since I'm stupid and don't leave a level without collecting everything, I spent a considerable amount of my life to beat the first three levels before giving up
you don't have to get everything
you never had too
I know, that's my fault, and not the games, heh
(06-01-2012, 09:42 PM)Zac Wrote: [ -> ]also dk64 was more fun then the banjo games, but I know no one will agree with meI never played DK64 a lot because I gave up after an orange exploded on me
(06-01-2012, 09:42 PM)Zac Wrote: [ -> ]oh you forgot to mention the massive slowdown as one of the consThis is a true issue and that was indeed bad
06-02-2012, 06:23 PM
Wow talk about rose-tinted glasses on me - I don't recall any slow down. Did have the RAM booster mind if that makes any difference.
06-02-2012, 10:16 PM
it was more of a problem in tooie
06-03-2012, 01:55 AM
Yeah Tooie had that but the first one I don't recall having that issue.
06-03-2012, 12:08 PM
Yeah I don't recall Banjo Kazooie having slowdown but I do remember Tooie having it, I noticed that for a long time.
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