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Full Version: Super Smash Bros. Wii U (Title Pending) speculation thread
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What scares me though is that Snake and Sonic being in was such a big step, yet I feel the same way as Koopaul and have a hunch that they'll be removed. When that happens, I'll have my shitstorm umbrella ready though.
(07-13-2012, 02:48 AM)Dazz Wrote: [ -> ]I wish they just left it as Nintendo characters, to be totally honest.

b-b-but

[Image: simon-belmont.jpg]

we never got this guy yet : (
thing is, even if we got simon in smash, he'd probably look like this.


i would cry
Wow, looks just like one of the guys in my cellar.
(07-13-2012, 01:07 PM)Crappy Blue Luigi Wrote: [ -> ]thing is, even if we got simon in smash, he'd probably look like this.

*image*

i would cry

all according to keikaku
I actually kind of doubt the designs from Castlevania Judgement (that were done by Takeshi Obata, the artist for Death Note) are considered the official designs, because they were done for a spin-off game and also drawn by someone outside of the usual work on the series. If we have Simon we'd probably have something closer to Ayami Kojima's (Symphony of the Night and many of the games since) design:
... though I'm not sure if that's much better.
I liked those designs :C
EDIT: Along with the one Crappy posted
Well, I personally really dig Kojima's artwork and design but some may say it's too "feminine" looking for a badass vampire hunter. I don't like Obata's all that much because it looks crazy mismatched and I don't think his style really fits Castlevania that well (we can understand they hunt vampires without sewing crosses taken off the wall into their leather jackets). Plus, his neck tattoos make it look like a 15 year old kid's head was grafted onto a 35 year old bodybuilder. But that's just my opinion on it.

I would still love to see Simon in any form in Smash Bros. (though preferably not the Judgement design) He's pretty much top of the list for actually-plausible 3rd party characters.
you mean this awesome simon belmont desgin


also im hoping for Geno for smash bros 4 or Takemaru from Nazo No mursamjou Smile
Classic Belmont looks the best and would fit most.
Classic Belmont is ugly and gross.
I'm guessing there are a lot of mixed opinions here. I've never played Castlevania so I wouldn't know, haha.
(07-13-2012, 02:08 PM)Iceman404 Wrote: [ -> ]Classic Belmont looks the best and would fit most.

Realize this:
There was only Classic Pit when Brawl came out and it already had Uprising Pit years before that game came out.

In other words: When a character is added to the Smash roster, expect the most recent design.

I presonally don't care which version is better; not a Castlevania fan. I am disappointed to hear Heihachi (or any other Tekken character) might not be included, since me and especially my brother are fans of the Tekken franchise, Tekken 3 specifically.

(07-12-2012, 04:15 PM)Amon Wrote: [ -> ]
(07-11-2012, 03:20 PM)NICKtendo DS Wrote: [ -> ]Heihachi is the face of Tekken, appeared as PS exclusive in Soul Calibur 2. TTT2 for Wii U even has a Mario reference in it, the trailer of which starred young Heihachi and Kazuya.
Pac-Man is Namco's icon. A whole cast appeared in the Mario Kart Arcade GP games.
These two are solid candidates to add to the roster. Maybe Klonoa too, because he kinda fits (never played the games, though).
I myself can't think of any other Namco character to be in it.

This is not PS All-Stars Battle Royale, so why worry? Majority is Nintendo anyways, just with a little bit more 3rd party than last game. Brawl proved it's comprehendable.

Speaking of Namco: Item idea. A Power Pill that causes opponents to flash and be extra vulnerable to being sent flying.

Heiachi is now in PS battle royale

Not that relevant. In Smash Bros., models aren't just slapped onto a stage. Everything fits anything with a little work. That is why Toon Link wasn't cell-shaded.
Don't forget Mega Man! He has a huge amount of things to pick moves from, too.
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