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(07-02-2012, 10:09 PM)Koopaul Wrote: [ -> ]Also he said this game is going to take Smash in a new direction.
Welp.
There's a 78% chance they'll somehow fuck it up.
Holy shit I'm being proven right before it's even out yet, welp
Anyway I don't really care about adding new characters since some are pretty much a given-
* Someone from an unexpected Nintendo game (introducing YOUR MII WITH A SHITTY MOVESET)
* A third-party character, likely from Capcom and probably not Mega Man Classic (I'd insta-buy if it were Viewtiful Joe but NOPE THAT AIN'T HAPPENING)
* Several characters will remain unlockables for no reason (seriously, Capt. Falcon and Ness were starters in Melee and then hidden in Brawl. The balls?) including the third-party one even though he/she/it's the selling point
* Ike will be replaced by whatever next Fire Emblem character is relevant whereas Marth stays put
* Certainly not K. Rool or Ridley or anyone people would actually care about.
* Waluigi with psychic powers
I'm interested in this new direction though. Hopefully it's more than just "A BETTER SINGLE PLAYER ADVENTURE" because I just didn't care for Subspace Emissary
If it had been a well-designed Metroidvania through and through and not for the last twenty minutes with areas I'd already been through I would probably have enjoyed it a lot more though
The Great Maze was the worst piece of shit in the entire Emissary.
If Waluigi was in there and had psychic powers..I'd be so happy.
I honestly hope the online is much improved this time. Seeing that Namco Bandai is leading it..I'm having hopes for that.
Since I live out in the country on a freakin island pretty much..it's hard for me to round up people to play Smash Bros.(since most of my friends in my lil town don't play Smash Bros. It is my friends that are like 30mins-hour away that do).
I have to rely on online multiplayer most of the time to have a good multiplayer experience. Brawl was..eh. It'd be awesome sometimes.. 99.9% of the time it wasn't.
(07-03-2012, 02:29 AM)Kriven Wrote: [ -> ]The Great Maze was the worst piece of shit in the entire Emissary.
They really should've built the whole game either around going through linear levels or a Metroidvania where each character has a use and not shoved them together so awkwardly
It's such obvious padding as it is that it's almost kind of sad 'cause the idea was THERE and could've been awesome
lolnope gotta throw sonic in at the very last second for a fight he's utterly useless in, huh huh huh
Adventure Mode should be more like venturing through Mushroom Kingdom, Green Hills, Green Greens, Port Town, Hyrule, whatever, because even though it has Sky World and the Halberd, the main setting of SSE was bland as f***.
I hope they expand on the sticker idea in a way that it's not limited to Adventure Mode (thus eventually useless).
And seeing as Namco Bandai is collaborating, I wouldn't be surprised if Heihachi ends up in the roster.
Taking the series in a new direction means you might end up with a very different game.
Who knows how this game will play!
(07-03-2012, 05:23 AM)Koopaul Wrote: [ -> ]Taking the series in a new direction means you might end up with a very different game.
That's SSE in a nutshell.
It pretty much made SSBB into a kirby game with a shit ton of other characters that have nothing to do with kirby.
I honestly liked the SSE except for the Great Maze. I think what dragged it down was the overall gameplay of the series, though. Smash Bros wasn't really made with level platforming in mind, and I think you can kind of feel that. I mean, it doesn't have the same feeling as a Super Mario Bros. or Klonoa platformer, because the engine just works differently.
I still loved the SSE though, and would eagerly play it again.
(Also, areas included Sky Land, Halberd, Kongo Jungle, and Fire Emblem Castle, so there was representation from various universes.)
(07-03-2012, 05:38 AM)Sexy Bastard Wrote: [ -> ] (07-03-2012, 05:23 AM)Koopaul Wrote: [ -> ]Taking the series in a new direction means you might end up with a very different game.
That's SSE in a nutshell.
It pretty much made SSBB into a kirby game with a shit ton of other characters that have nothing to do with kirby.
SSE was an expanded Adventure Mode it was NOT a new direction. The game was still the same fighting game based on knocking your opponent of the screen.
A new direction could mean using health bars and no percentages. Or 3D based fighting. Or who knows!
That's a new direction. Making the series different.
(07-03-2012, 03:50 PM)Koopaul Wrote: [ -> ] (07-03-2012, 05:38 AM)Sexy Bastard Wrote: [ -> ] (07-03-2012, 05:23 AM)Koopaul Wrote: [ -> ]Taking the series in a new direction means you might end up with a very different game.
That's SSE in a nutshell.
It pretty much made SSBB into a kirby game with a shit ton of other characters that have nothing to do with kirby.
SSE was an expanded Adventure Mode it was NOT a new direction. The game was still the same fighting game based on knocking your opponent of the screen.
A new direction could mean using health bars and no percentages. Or 3D based fighting. Or who knows!
That's a new direction. Making the series different.
I disagree with that altogether.
Sure it an expanded adventure mode, but it was different. It tried to add a story that ended up turning out like a silly fan fiction.
Bear in mind the game play isn't the only factor that can take the game into a different direction and honestly, I felt SSE was a bad move in my opinion.
More that I think about it.
This is probably Project X Zone.
Or maybe Project X Zone is the new Smash Bros.!
The teaser will reveal that Nintendo is a fourth mysterious company to be part of it. Fire Emblem is the new direction! Dairantou Smash Bros. X... Zone!
I figured it all out. No company outwits the ignorant target audience that is me.
(07-04-2012, 07:03 AM)Sexy Bastard Wrote: [ -> ]I disagree with that altogether.
Sure it an expanded adventure mode, but it was different. It tried to add a story that ended up turning out like a silly fan fiction.
Bear in mind the game play isn't the only factor that can take the game into a different direction and honestly, I felt SSE was a bad move in my opinion.
I wouldn't even
call it a fanfiction, to be perfectly honest; it was more or less a "hey guys we made a Kirby game, let's just throw in random Nintendo characters here and there for no real reason!"
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