Victory Portraits:
http://min.us/miqbcmUEj/1
Can you move the Character Avatars to
Misc. and rename
Characters to
Fighters?
http://www.spriters-resource.com/snes/gundamwing/
By the way, the stages are totally messed up. The icon pictures are misleading, the description is wrong (there is no stage order) and the sheets itself are pretty incomplete since Nitratez didn't work with vSNES.
I'm trying to make a full stage sheet, but I have no idea where I can find "level 4" (see link above).
Oh yeah, and there's really no reason to have the list of names be separate from the other character select screen pieces, or have any of them separate at all, really.
As for the stages, every character has their own, except for Vayeate (Ladyune) and Mercurius (Noin) who share the space station level (forget the official name of that thing, been so long since I watched Wing) and Wing and Wing Zero (both piloted by Hero/Hiro/Heero, obviously) both have the same City stage. As for the other characters, Heavyarms (Trowa) has the Airport, Shenlong (Wufei) gets the Lake stage, Quatre (Sandrock) gets the Desert, Death Scythe (Duo) gets the Aircraft Carrier and Tallgeese (Zechs) gets the Arctic base. Unless you meant something else by finding "level 4"?
But yeah, there's 7/8 stages total (I am pretty sure there's a tower/space elevator level that only appears in the Story Mode, but not in VS. Mode) so yeah, that section is definitely in need of an overhaul and full rip.
(I also think it's funny that "Endless Duel" makes it sound like it's based on "Endless Waltz" but all the Gundams have their original designs and all that. But maybe I'm just a huge nerd)
Oh sorry I completely forgot about this! Got it up now.
...NOW it's time to update.
BTW, I saw Wing's sprite sheet. Did someone already ripped all of Vayate sprites from the game? I'm currently looking for them...
Dude. That is so incredibly useful.
(08-11-2012, 03:04 PM)Davy Jones Wrote: [ -> ]I doubt that someone will rip him, since fighting game characters are difficult and tedious to rip.
But if you really need it and want to give it a try, you can team up with me:
http://www.spriters-resource.com/communi...?tid=21059
Well, I wanted to do it, but Iwas asking if someone already did. I REALLY need that sprite sheet, so I won't mind teamming up with you. I must earn some experience in spritting and ripping, anyway, so thanks for the offer.
And Cyrus Annihilator, I thank you for that code: it's very useful indeed^^
@Tortwag: My offer was for the difficult cases (aka casual ripping with screenshots, etc.)
In this case, you don't need my help.
Oh, ok then. Hmm... Well, I think I'll rip Vayate myself. I'll share it after that of course, but you're right: it's not gonna be that easy.
The biggest (the only one) problem is the repulsors, that will need screenshots to correct the palette.
Like this.
Oh, yeah. I see what you mean.
BTW, I managed to find a complete sprite sheet of Vayate, which means someone rip it before I could move... In any case, that's perfect for me, since I really need it. Now I can concentrate on my first sprite activity ever^^ Yay^^
Thanks for the rip tips by the way, it'll be useful.
Can you tell us your project? A game, a animation?