The VG Resource

Full Version: Stages from SNES fighting games (Tool: vSNES)
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10 11
More Killer Instinct:
[Image: jML0hgMrDbdeW.png]
http://i.minus.com/iGgQe3jpkXVzB.png
[Image: j1twF5U4Ie9c4.png]
http://i.minus.com/ioAbgEzTkv6U5.png
[Image: iLbz488kIQi3V.png]
http://i.minus.com/iKSuLwvrhDApf.png
[Image: jzOs32KoY7L0I.png]
http://i.minus.com/iblheCsGNetziF.png

The Combo Stage seems to be unrippable:
[Image: jPbmFjtBnSmhg.png]

Look at this:
[Image: jwZalLjOTeyY.png]

zsnes can't display the background and vSNES has problems with some layers from Killer Instinct, in this case it concerns the upper part of the punchbags.

@Maxim:
Isn't it possible to jump up and constantly pressing Snapshot/Increase Frame? Even if stuff gets cut off during this method, it's pretty helpful to know how many frames these animations have. Then you could proceed ripping the animation with Increase Frame only and vSNES.
Another from Ranma 1/2 again:

[Image: ibxMtZhrFVg08n.png]
(07-07-2012, 10:36 AM)Davy Jones Wrote: [ -> ]zsnes can't display the background and vSNES has problems with some layers from Killer Instinct, in this case it concerns the upper part of the punchbags.
Push '9,' it'll disable Windowing and show the stage correctly but will also disable the characters shadow.

[Image: ioQOc4KTm55hi.png]
Wow, thank you very much =D

Shaq Fu:
[Image: jnWDQpuvIKtK2.png]
http://i.minus.com/ibj9dKk4yeyMVc.png

And a few replacements for non-stage rips:
http://i.minus.com/iBoFvtiqQ7LWx.png (Title)
http://i.minus.com/ibkhJNTGRqNJOe.png (Portraits)

Tombstone Island doesn't seem to have more than one daytime, every other stage has at least 3 different versions of itself (Sunrise, Day, Night).
Mortal Kombat 3
[Image: i8Rzd1rxutEkE.png]
Can you upload the quicksave?
---------------------------------------
And another stage from Killer Instinct, only Orchid, Fulgore and Spinal are left:
[Image: ibtAJqqXZ7f3zi.png]
http://i.minus.com/iCX6aHZ7MuGlK.png

By the way, has Eyedol an own stage? If yes, can someone provide a quicksave? I'm not that good at fighting games to reach him.
Go to bg 4 and use BG mode 0 to see the background.
http://www.mediafire.com/?8lsj2t4qzzcppyc
This is everything I've got from the save:
[Image: ibc3bH5xOCoVEg.png]
In this case, you can use screenshots to get the background.

Battle Blaze:
[Image: jbagiUNy3crrNp.png]
http://i.minus.com/ib0gJEqVOkzt8Y.png
That`s fine. I`ll upload that stage later Smile
Mortal Kombat 3
[Image: ibqrHLgxTBeuGD.png]
(07-07-2012, 03:38 PM)canasniimehugh Wrote: [ -> ]Mortal Kombat 3
[Image: ibqrHLgxTBeuGD.png]

Looking good so far, but the pit bottom is missing. You can see it, if you knock an opponent down there.

--------------
Have another Weapon Lord stage:
[Image: th_Weapon_Lord_skull_icn.png]

I just discovered the correct stage names for my other Weapon Lord rips, so i made new icons:
[Image: WL_outlands_arena.png][Image: Weapon_Lord_demon2_icn.png][Image: Weapon_Lord_outlnd2_icn.png][Image: WL_Demon_Icon.png]
This is an amazing topic!
You are correct, Maxim.
[Image: ibqrHLgxTBeuGD.png]
Added the razor blades and the chain leading down to said blades Tongue
Added the gradient effect to the Secret Sky sheet and made a new icon.

Battle Blaze:
[Image: ibzbZcVIndEfYQ.png]
http://i.minus.com/iCqFzI4txUbdE.png
Uploaded all but the Battle Blaze backgrounds; could somebody make a game icon for it? Big Grin

This topic is so incredible... I'm lost for words.
Pages: 1 2 3 4 5 6 7 8 9 10 11