07-20-2012, 10:33 PM
These archives contain all the files from the ROMs, unpacked and decompressed.
Devil Survivor 1 (about 30 MB)
Devil Survivor 2 (about 60 MB)
The files under Unit are the usual Nitro files (as in Oil of Vitriol) and are the field sprites. Everything else are files that can be viewed with TiledGGD (CMPs are the actual graphics, NTFPs are palettes), with what most of this project going to be coming from the TEX folder.
And anyone wanting to do the demons that have field sprites and want to arrange it like I did for Lucifer and Pyro Jack, here is where everything is:
BtlChar is for the battle sprites when you actually engage the enemy
Under Common are bustup (face shot with background) and icon (the square icon)
Order (the really small face shot)
Status (the compendium image, which will look cropped, also must be viewed as Tiled, not Linear)
And the demons for the sequel may not be organized so you'd have to find it with luck.
---
Replaced the links from Minus (doesn't do non-images anymore) to GoogleDrive.
Devil Survivor 1 (about 30 MB)
Devil Survivor 2 (about 60 MB)
The files under Unit are the usual Nitro files (as in Oil of Vitriol) and are the field sprites. Everything else are files that can be viewed with TiledGGD (CMPs are the actual graphics, NTFPs are palettes), with what most of this project going to be coming from the TEX folder.
And anyone wanting to do the demons that have field sprites and want to arrange it like I did for Lucifer and Pyro Jack, here is where everything is:
BtlChar is for the battle sprites when you actually engage the enemy
Under Common are bustup (face shot with background) and icon (the square icon)
Order (the really small face shot)
Status (the compendium image, which will look cropped, also must be viewed as Tiled, not Linear)
And the demons for the sequel may not be organized so you'd have to find it with luck.
---
Replaced the links from Minus (doesn't do non-images anymore) to GoogleDrive.