Did you use 3DX Ripper for this?
Well I tried Game Assassin first but no look, so I used 3DXRipper. And MainMemory's SADX PC Tools
(07-24-2012, 07:58 PM)MaverickDeviant Wrote: [ -> ]Well I tried Game Assassin first but no look, so I used 3DXRipper. And MainMemory's SADX PC Tools
Yeah, I heard that program can be tricky.
You'll have to re-do your small icon and large preview, as they shouldn't have that light blue background behind the model. Also make sure that Sonic's shoes aren't cut off.
I recommend saving the large preview image's border separately, and then pasting it over top after you place the model over the background so the border won't be covered.
Hope this makes sense!
i also recommend that you rename some of the files, since 'torso_diffuse' would make more sense than a random jumble of symbols
Yeah, I'll get around to that a bit later on since I've gotta go meet with some family now. But they will be done.
UPDATE- I've updated the small and preview icon.
Oh I didn't know your small icon was a .JPG, it can only be .PNG (the large preview is fine). .__.
And again, changed the icon to PNG
There we go, now it's up to Peardian the TMR moderator to observe your rip and see if it's good enough to be uploaded!
Welcome to the site! Not bad for your first submission!
There's only a couple of things that need to be changed, and they're easy fixes. For the first issue, pop open the MTL file in Notepad (or text editor of your choice). You'll notice that the texture paths say things like "..\Textures\0fd3e868.png". Having two dots means it will try and look in the parent folder for the Textures folder instead of the current one. To fix this, you just need to change the double dots to a single dot.
The next issue is that not every program supports spaces in filenames when reading MTL files. To fix this, simply change the spaces to underscores or something similar. Be sure to adjust the MTL file accordingly as well.
Other than that, it's a great rip. Once those two little issues are taken care of, I can upload it!
Ok, I'll get those fixed asap