Some rips from Dragon Ball Z Buu's Fury.
First, the sheets for the game are oddly organized. I would suggest renaming the "Goku" section "Playable Characters", then move the 2 sheets of Gohan to that section, and put the sheets of Puipui and Yamu in a "Bosses" section.
Anyway, onto my actual rip:
Sheet:
Icon:
I'm going to do a sheet for Super Saiyan Goten also. I'll have that up in a few days.
Nice, good one =)
Is it possible to rip from the tiles to get Goten's sprites for the last row? They're cut off and overlayed due to the Kame-Hame-Ha/Masenko.
Another option: could use OAM Viewer when they're on-screen to get them too.
Fixed. Thanks for telling me how to do it. I anticipated the same problem doing the Super Saiyan sheet.
So the blue ball in the last row belongs to the actual sprite?
(07-29-2012, 03:01 PM)Davy Jones Wrote: [ -> ]So the blue ball in the last row belongs to the actual sprite?
I'm pretty sure it's just an overlapping effect, I could take a look in a few.
EDIT:
It is just an overlapping effect, so just do what Mighty suggested Sid!
Done. Any other errors, or can I call this the final version?
Right side, first two rows: Not sure, but are these glowing fists part of the sprites or also SFX?
If they are, I would provide two versions, the current with the SFX (for easy use) and one without it.
Nope, just checked, this time they actually are part of the sprite.
Back again. I actually did end up making one last revision to the normal Goten sheet. While working on the Super Saiyan sheet, I decided that I had room to add in the life bar. So here's that:
Next is the Super Saiyan Goten sheet. For Playable Characters section.
Sheet:
Icon:
New sheet for Playable Characters: Vegito.
Sheet:
Icon:
I added some custom sprites to fill blank space: An icon for Goku or Vegeta to fuse in the game, and Goku and Vegeta each wearing one Potara Earring. I'll also have a Super Vegito sheet in a few days.
This went WAY faster than I thought (hooray for palette swaps!). For Playable Characters, Super Vegito:
Sheet:
Icon: