Thanks. I'll remember to call those kind of sheets "General Sprites" for future reference.
Anyways when it gets accepted onto the site, I have this update:
It's a sheet for "Wily and Light's Rockboard: That's Paradise".
How hard would it be to rip the actual maps?
Not that hard actually; I ripped the first four maps from Itadaki Street (available on VGMaps) and to rip the boards in Rockboard wouldn't be that challenging either. Simply start a game and when it's a human player's turn, they go into the Map selection (first column, second row), then select "Cursor" (the second option) and from there you can move around the spaces with the Control Pad, taking screenshots when the cursor is on each tile. The only thing challenging about it is to time it right so the waves' animation are consistent between all screens (and they show no dolphins splashing in the water).
Oh yeah, I just tried it. It's actually easier to just remove the water tiles then add them later. I'll have a sheet soon.
Updated.
That game always looked intriguing to me. Well done!
(05-27-2014, 09:45 AM)Magma Dragoon Wrote: [ -> ]Oh yeah, I just tried it. It's actually easier to just remove the water tiles then add them later. I'll have a sheet soon.
Yeah, That would make it easier.
Also thanks again Mighty!
Thanks again Mighty.
I have a few updates regarding Arkanoid: Doh it Again on SNES.
First, I reorganized my "Blocks" sheet.
Second, I went and merged tiguidou's "General Sprites" so the sheet includes the 2P Vaus that he had also ripped.