08-27-2012, 10:29 PM
08-28-2012, 06:33 AM
I don't think there's a general program for these sort of sprites. After all they're originally from games and thus the game engine handles where all the bits go and how it animates.
Chances are you're gonna either have to 1) write a program or game that animates this, possibly exporting it as a GIF if you want or 2) make a GIF out of it yourself, hand-editing every frame individually.
Chances are you're gonna either have to 1) write a program or game that animates this, possibly exporting it as a GIF if you want or 2) make a GIF out of it yourself, hand-editing every frame individually.
08-28-2012, 08:26 PM
(08-28-2012, 06:33 AM)puggsoy Wrote: [ -> ]I don't think there's a general program for these sort of sprites. After all they're originally from games and thus the game engine handles where all the bits go and how it animates.Engine programmers are lazy. They rarely invent anything complicated (if not forced to). It seems Sony's official sprite editor supports sheets like these.
http://www.assemblergames.com/forums/sho...ditor-docs
but it requires special hardware and wont run on MacOSX+Crossover :-(
(08-28-2012, 06:33 AM)puggsoy Wrote: [ -> ]Chances are you're gonna either have to 1) write a program or game that animates this, possibly exporting it as a GIF if you want or 2) make a GIF out of it yourself, hand-editing every frame individually.I was just interested, what software animators used and how looks editing them.