(Naming these threads are part of the fun.)
Yep, that's right, a texture submission thread so I can keep everything in one place.
(12-15-2012, 11:44 PM)ShadeDBZ Wrote: [ -> ](Naming these threads are part of the fun.)
I know right
Anyway nice job on these!
(12-15-2012, 11:44 PM)ShadeDBZ Wrote: [ -> ](Naming these threads are part of the fun.)
Heck yeah.
Speaking of which I need to do more textures sometime next year...
Here's the rest of the textures from the game.
EDIT:Already been ripped.
HAHAHAHA!
I just went to look for textures and found that all the character textures have already been ripped!
So now the only thing left to upload is the ground textures. CURSES PLOAJ!
I'll upload these soon...
Are the textures on the "Robots" sheet supposed to have anti-aliasing around the transparent parts?
I didn't modify these at all so I guess so. Is that an issue?
(01-12-2013, 12:10 AM)ShadeDBZ Wrote: [ -> ]I didn't modify these at all so I guess so. Is that an issue?
Yeah. Textures with transparencies need to have transparent backgrounds. Having green outlines from the sheet's green background makes 'em fairly unusable.
So I extracted the textures to mess with the transparencies and it changed the area with the issue.
Did it fix itself? Or do I still need to come up with something else? Thanks.
Quote:(oh crud, triple post!)
:p
Other Systems
Super Smash Bros'
Stages
The backgrounds themselves were pretty time consuming to assemble!
everything is up except for the robots and Shadow sheets because the smaller eye texture of his has white anti-aliasing around it.
I would try to re-rip that particular texture and use a program like Paint.NET or GIMP (both free) to give the sheet a transparent background and put the eye texture on that.
as for the robot, uhh... I would probably do the textures with the transparency and assemble them like Shadow's eye. but I'm not totally sure either, so maybe it'd be best to wait or send a PM to RTB and ask if he doesn't check here.