(10-05-2013, 07:42 AM)Koh Wrote: [ -> ]I know exactly what I want from them; I want a change in the old tired formula with the story and more ways to approach the world. Even if badges are still going to be the thing, changing up the way we get them could be a thing, like what the anime did with the Orange Island Gyms. Some sort of challenge + battles that differ with rules across each Gym.
Actually, this could work even further. The Battle Frontier has some nice rules that could be applied to Gyms in moderation, like only choosing X number of Pokemon for the Gym, like 3 ala Battle Tower, for a 3 on 3 inside the Gym. There could be a roulette ala Battle Arcade that decides the format for each battle in the Gym (Single, Double, Triple, Multi, Rotation, etc.). Or if you have to battle a set number of Trainers to earn points, earning enough to reach the Gym Leader, etc.
Then if we were to keep this whole Team X spiel, instead of them being involved with the legendary for the 5th time, they could instead be out to get one of every Pokemon to experiment on, out to build the ultimate Pokemon from cells of every Pokemon, and make a synthetic Pokemon army. The team grunts would have a few synthetic Pokemon, created from these experiments, in their roster, that your Pokedex won't recognize. The final battle would obviously be against the leader of this team, whose final Pokemon is this ultimate synthetic Pokemon beast (which would be pretty strong and have a ton of HP), and it couldn't be caught, but may be befriended if they want to go through the whole "synthetic Pokemon are living creatures too!" ordeal and have you befriend it.
If the Synthetic idea wasn't creative enough, we could also take it a step further and have it about android Pokemon; part Pokemon, part Machine, increasing their abilities ten fold. The team would still be aiming to make a bunch of these as an army, and one ultimate one for ultimate power, but now we'd be dealing with machinery as well, with the same morals they'd probably shove in about synthetic creatures having feelings too.
As for the region, something new as usual, but something that has a lot of branching paths, and 16 badges to collect for the league. This would allow for a few path choices, while requiring the other path needing travelling, but there'd be no set order on a path of two or more choices. Basically, all paths have to be done before the next fork in the road. There'd be plenty of side areas and caves to explore on the player's choice, each with their own reward for doing so, like new Pokemon, new Technical Machines or maybe even a non-required HM like Waterfall. OF course the team would be encountered frequently throughout the journey, and you'd have rivals and the other usual stuff, but magnified so that you actually care about the characters, in either a love, love/hate, or hate relationship.
Some Gym Leaders would specialize in a single type, while others specialize in a dual type, like Dark/Ghost.
The starters can either be of the standard Fire/Water/Grass, or a new wheel like Ice/Fighting/Flying. There doesn't necessarily have to be a Professor, but if so, they could be another female whose career is to study Pokemon interacting with technology, while jumpstarting newbie trainers.