ok i used 3dripper dx so i have the the files i need including the 3dr file for 3d studio import .. also im using milkshape 3d for texture help
an riggiing.. i have all the files i need now how do i go about rigging the model it self?
I generally don't advise to use 3d ripper for wii games. Anyway did u see these models posted in the forum:
http://www.models-resource.com/wii_gamecube/N.html . they should be already rigged in .dae format.
Naruto clash of ninja games should use mdl0 format so instead of ripping them, u can convert them already rigged with the proper tool.
Take a look at the topics already posted in the forum.
(01-23-2013, 08:25 PM)iminzc Wrote: [ -> ]noesis or brresview?
Brres Viewer.
But unfortunately the GameCube Naruto games don't use the same model format as the Wii version, so you won't be able to get Haku with Brres Viewer and I don't know of any tools that will work.
i have the model ripped i need help rigging it
3d ripper dx was the best way to rip Haku textures an all
ill be uploading a 3d obj file to rigged soon if i cant rigg it myself
Please use a site other than 4Shared because we all have to have an account to download them.
ok i have it ripped..now i need to rigg the model..some one help me adjust the model
so have you downloaded the model of haku yet ?
there are only two uploaders for TMR (I'm not one of them I'm afraid), so we have to wait until they can come look at it unfortunately.
Sorry I could not help reading the topic, but I have kept all the models of Naruto clash of ninja wii, for me would not even share a taste as desired.
i see well if i make a unity 3d game would like to use somw models from the game even if i have to make them myself