04-14-2009, 11:50 AM
04-14-2009, 03:06 PM
Wow Dex, you're an amazing pixel artist!
04-14-2009, 03:18 PM
it's cool, though im not fond of how the bird is coming out on the last one
04-14-2009, 03:34 PM
Incoming long criticism.
Hm, it's nice. I know it's a work in progress but there's a lot wrong. In the first one, the mountain doesn't look right, when you have pathway on a mountain it goes around the mountain, not along it. It looks weird the way you have it currently, you probably wanted it a certain way the paths are going on the mountain, but it's not right the way it is. And I don't think the man needed shading in his teeth, they're too small for that. As for the invader one, the beams shouldn't be darkened, and should be more saturated and bright. The background beam should be the same color as the first one, and the spaceman getting shot should have more lighting and shading from being in front of the beam.
Now the last one, the man's facial hair doesn't look like it's attached to him at all, and his arm looks like it has just 2 large muscles, no elbow and no joints, it needs to be more separated than that. As for the parrot, not sure you just added random lines to get it's shape, but the feathers are done very poorly at the rate it's coming out, and the beak looks in that shape, I know it's suppose to be "Square-like" or whatever, but the beak should look less flat and more like how his strands of hair are. They're coming along nicely so far but I hope you get to fix the parts that seem completed, because such small things like that can ruin a pixel piece.
Hm, it's nice. I know it's a work in progress but there's a lot wrong. In the first one, the mountain doesn't look right, when you have pathway on a mountain it goes around the mountain, not along it. It looks weird the way you have it currently, you probably wanted it a certain way the paths are going on the mountain, but it's not right the way it is. And I don't think the man needed shading in his teeth, they're too small for that. As for the invader one, the beams shouldn't be darkened, and should be more saturated and bright. The background beam should be the same color as the first one, and the spaceman getting shot should have more lighting and shading from being in front of the beam.
Now the last one, the man's facial hair doesn't look like it's attached to him at all, and his arm looks like it has just 2 large muscles, no elbow and no joints, it needs to be more separated than that. As for the parrot, not sure you just added random lines to get it's shape, but the feathers are done very poorly at the rate it's coming out, and the beak looks in that shape, I know it's suppose to be "Square-like" or whatever, but the beak should look less flat and more like how his strands of hair are. They're coming along nicely so far but I hope you get to fix the parts that seem completed, because such small things like that can ruin a pixel piece.
04-14-2009, 04:02 PM
Holy shit you're the coolest person ever
No one ever gives me that good of critique, thanks
Yeah a lot of things on the last one are just slopjobs for now, I normally change things a lot in the process.
About the mountain, I know some mountains do that, but I had a weird idea for it when I was sketching it out. If you don't mind I'll probably leave it that way ;o;
About the arm, I know, I'm still learning anatomy. I'll probably end up redoing it in a while. I couldn't find a good reference either.
Seriously though, thanks! I'll keep in mind everything you said and fix the things that I can.
No one ever gives me that good of critique, thanks
Yeah a lot of things on the last one are just slopjobs for now, I normally change things a lot in the process.
About the mountain, I know some mountains do that, but I had a weird idea for it when I was sketching it out. If you don't mind I'll probably leave it that way ;o;
About the arm, I know, I'm still learning anatomy. I'll probably end up redoing it in a while. I couldn't find a good reference either.
Seriously though, thanks! I'll keep in mind everything you said and fix the things that I can.
04-14-2009, 04:04 PM
Its all good but, why is the back of the donkey have a black out line and the rest of the donkey doesn't? Anyways Dex, your sprites look like professional paintings, they're awesome.
04-14-2009, 04:06 PM
Because it's a work-in-progress. I haven't gotten to that yet, haha. Thanks.
04-14-2009, 04:08 PM
Oh. I should have realized that. Keep up the good work.
04-14-2009, 04:30 PM
Sky scene, and space scene are my favorites. Pretty awesome stuff here!
04-14-2009, 06:49 PM
I... don't know, but that third pixelart (with the man with a parrot) looks strange... It's hella smooth in some places, but it's straight in others. That clashes the whole style, and makes the whole feel of it somewhat... weird. Also, his shirt looks like a piece of paper poorly wrapped on his body, making those nasty wrinkles. It's making his body a bit busy to the eyes. The parrot looks strange because of its beak. It's not curved like a parrot's beak.
04-14-2009, 06:52 PM
Haha it's a stylistic thing. It was meant to be an april fools to look like another pixel-artist's style but I never finished it. I'll work on it though.
04-15-2009, 05:45 PM
The space one is amazing, i like how yu ended up makign the metal.
05-06-2009, 04:33 PM
well since I've been so busy with school and soccer and soccer got canceled today I thought I'd make an update to my topic :s
so yeah, just some stuff I'm working on at the moment in-between being busy. You've seen most of it, but I've updated a bit =P
Comments and crits welcome
so yeah, just some stuff I'm working on at the moment in-between being busy. You've seen most of it, but I've updated a bit =P
Comments and crits welcome
05-06-2009, 05:02 PM
I dig the way the underwater one is coming out so far~
05-06-2009, 08:12 PM
Finish the mountain thing plz.