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Full Version: Novally's Sprite Thread (C+C needed!)*
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Hahaha. What's up RnR Big Grin
never mind, just a glare on my computer... it just sort of looked as if the shine on the eyes blended with the rest of the mushroom at that time, but I guess I was wrong... sorry
I added a Boota sprite. Boota is a pig mole from Gurren Lagann. He is usually hanging out in the cleavage of Yoko (the girl in my avatar)
Boota is lacking contrast a little, making his sunglasses kind of hard to see. I'd try making his fur a little lighter, but other than that I think it's good.

Especially since, you know, Gurren Lagann sprites are pretty much instant win in my book.
I had a feeling his fur was too dark and he lacked contrast. I'll try to fix this.
Not that it's a problem, but it would be nice to post edits and new sprites in new posts so we don't have to go back to the 1st page just to see them. Just a suggestion. Smile
Lmao, because I thought putting them in the first page would be easier for everyone hahaha. I'll put them in new post and edit the original then. Smile
[Image: miscellaneous_super_mario_items_by_novally-d5t0eiy.png]

The things wrong that I see is the balloon's outline. I'll fix that tomorrow when I get out of class. I hate college so much... The mushroom's outline will be fixed as well.
The mushrooms look messy to me. I would remove one or two colors and play with the shading a little bit.
you use way too much selout for the sprites. Try a simpler outlining in order to make it less messy.
Yeah, there's way too much sel-out.
On the P-balloon in particular, the P is basicaly unreadable because the selout makes the sprite so busy that everything just looks garbled.

Also the eyes on the fire flower are off-center to the right by about a pixel, but that may have been intentional.
(01-31-2013, 11:20 AM)ShadeDBZ Wrote: [ -> ]The mushrooms look messy to me. I would remove one or two colors and play with the shading a little bit.

Working on this right now. Thank you.

(01-31-2013, 12:44 PM)Gorsalad Wrote: [ -> ]you use way too much selout for the sprites. Try a simpler outlining in order to make it less messy.

I am doing this right now, thank you.

(01-31-2013, 02:29 PM)Vipershark Wrote: [ -> ]Yeah, there's way too much sel-out.
On the P-balloon in particular, the P is basicaly unreadable because the selout makes the sprite so busy that everything just looks garbled.

Also the eyes on the fire flower are off-center to the right by about a pixel, but that may have been intentional.

That wasn't intentional. I will be fixing these sprites right now.

[Image: miscellaneous_super_mario_items_by_novally-d5t0eiy.png]
Is it possible to increase the contrast between the P and the yellow of the balloon?

They sorta blend together and the P is hard to see.
There should be a way to do it. It's getting difficult. I was going to outline the P like it was in SMW for the GBA. I'll have to make it wider though.
EDIT/Update: [Image: vlad%20cvs.PNG]
C+C I guess lol. There isn't much to comment on. I am still cleaning up the pixels.

Newly added! Jan 31st

Alright guys. Before I show you these. I must ask for no C+C on these two drawings. I don't care about them as a drawing at all really. It's not that I don't like C+C, it's just these were pretty much rushed down to get used as a base. It's like giving critique to a blank canvas. These will be turned into sprites, Capcom vs SNK style. So I'll need to C+C to begin as soon as move towards the actual spriting part.

Image One:
The things wrong with this is:

-That his shirt looks stiff. As soon as I work on this the shirt will look much softer and I have all the great artists on here to guide me through the way.

- He has no hands, this is because I suck at drawing hands, so I am going to either take pre-drawn hands or work on the hands when I'm at the line art portion (which is most-likely to happen).

- One leg is shorter than the other, again I will fix this when I'm on the line art portion.



Image Two:
- that sad mouth Sad
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