@o0DemonBoy0o Great stuff!
Great weapon models! I like One-Winged Angel the best!
At first I was like "When did Sora use a wrench..?"
lol, great minds think alike.
Got another for KH1
preview
http://www.mediafire.com/download.php?0fpz1of0bnaot4b
Also, I made a bms script to extract .mdls files from the kingdom hearts .ard files, or whatever you think might have mdls models.
Code:
# split files according to a search string
# very powerful for raw ripping
# (c) 2012-10-09 by AlphaTwentyThree of XeNTaX
set OFFSET 0
set SKIP -128 # skip bytes at start of search string
# (use negative value if search identifier is after file start)
set NEGBIAS 0 # always positive!
set EXT ".mdls"
set NAMEPOS "" # if all files are the same type and you know the position of the names
set MINSIZE 4 # minimal size of extracted file
if SKIP < 0
math OFFSET -= SKIP
endif
set SEARCH OFFSET
set QUIT 0
set SINGLE 0
set i 0
do
goto SEARCH
FindLoc SIZE string "MOBJ" 0 "" # set NEGBIAS 0, set SKIP -128
if SIZE == ""
set QUIT 1
get SIZE asize
if i == 0
cleanexit
endif
else
#print "split point found at offset %SIZE%"
endif
math SIZE -= OFFSET
if SIZE == 0 # no residual data at start
math i += 1
elif SIZE > 4
if NAMEPOS == ""
get NAME basename
if SINGLE != 1
string NAME += "_"
if i < 100
string NAME += "0"
if i < 10
string NAME += "0"
endif
endif
string NAME += i
if i != 0
string NAME += EXT
endif
else
if i != 0
string NAME += EXT
endif
endif
else
savepos MYOFF
goto NAMEPOS
get NAME string
savepos NAMEPOS
endif
math OFFSET += SKIP
if QUIT != 1
math SIZE -= SKIP
math SIZE += NEGBIAS
endif
if SIZE > MINSIZE
log NAME OFFSET SIZE
math i += 1
endif
else
endif
if QUIT != 1
math OFFSET += SIZE
set SEARCH OFFSET
math SEARCH += 4 # needs to be the length of the search string
if SKIP > 0
math SEARCH += SKIP
else
math SEARCH -* SKIP
endif
endif
while QUIT != 1
should note that some files it extracts might not actually be models
Well I was searching around the kh1 final mix iso for the gummi files when I found these.
I was wondering what they are for. anybody know?
strangely enough they were in the gumi folder in png format.
EDIT:
Alright I got a batch of weapons coming for Toan. Should I pack them together or have all of them separate?
Whoa cool!
I think better separately.
he is a better version of Xiao. Better UVs, Fixed normals, and in a perfect t-pose
preview
http://www.mediafire.com/download.php?6uiopvy5kiwndbe
Still wondering how I should upload the weapons. i'm thinking in packs for each character since they all have about 30 or so weapons each.
Nicely done. Did you rip this with the script you where talking about before?
Is it the one from ps23dformat? I tried using that script on Dark Cloud 2, but the UV's where missing.
Anyways, I've uploaded the model.
yes and no.
What I did was rip the model with the script, then rip the model though pcsx2.
What I do then is match the pcsx2 model perfectly to the t-posed ripped model and fix up whatever little issues the pcsx2 model had.
Also I will be updating my ps2 model ripping guide so that it is easier to follow along with adding some tips to fix the textures and make the models look nicer.
well my mediafire account has been suspended.
anyone have any where else where i can upload files?