03-30-2013, 12:34 PM
Just thought I'd post this.
Some are going to require more work than other.
- Beam
- Bomb
- Bubble - Me
- Fire
- Hammer
- Hi-Jump
- Ice - Me
- Laser
- Parasol
- Sleep
- Spark
- Sword - Me
- Tornado
- Meta Knight
How to rip them. (I stink at explaining things)
- Open the game in Tinke
- Open the Kirby section
- Pick a power and open the [BCLA] as a palette
- Set the Start Byte to 12 for kirby's palette then 44 for the hat's palette
Do Kirby's palette first
- Open the [BCGA] as a tile
- Set Offset to 20
- Set BPP to 4bpp
- Set the Image Pattern to Horizontal
- Play with the width until the images line up correction
(Start with 32 as is the most common)
- Make the height large enough to view all of the sprites.
That's about it. Do the same thing with the hat palette to get the hat and assemble.
Some are going to require more work than other.
- Beam
- Bomb
- Bubble - Me
- Fire
- Hammer
- Hi-Jump
- Ice - Me
- Laser
- Parasol
- Sleep
- Spark
- Sword - Me
- Tornado
- Meta Knight
How to rip them. (I stink at explaining things)
- Open the game in Tinke
- Open the Kirby section
- Pick a power and open the [BCLA] as a palette
- Set the Start Byte to 12 for kirby's palette then 44 for the hat's palette
Do Kirby's palette first
- Open the [BCGA] as a tile
- Set Offset to 20
- Set BPP to 4bpp
- Set the Image Pattern to Horizontal
- Play with the width until the images line up correction
(Start with 32 as is the most common)
- Make the height large enough to view all of the sprites.
That's about it. Do the same thing with the hat palette to get the hat and assemble.