03-30-2013, 03:55 PM
I want you guys to take a look at this game: http://www.foxeye.squares.net/product/holdover/
Frustratingly challenging kind of game. Like it was made in the mid-90s, with awful Engrish to boot.
My question is: How in the hell do you extract in-game graphics from it? I have tried virtually every kind of unarchiving software known to man for both Windows and Mac, and absolutely nothing.
Yet...
http://spritedatabase.net/game/2356&view=2
=_=
Now, I would register on that site and ask them their tricks of the trade, but...I just get this weird sort of feeling that they won't be too helpful or cooperative - especially to a newbie. And I recalled you guys helping me out the best you could with that crappy Final Fantasy game for iPhone.
Now, I'm not trying to rip Holdover in particular (it's already been ripped), but I found a good plethora of these weird little obscure Japanese indie games that seem to use the exact same sort of programming and compression. But, again, I have absolutely no idea how to work with them.
At this point, my best chance is something like AnimGet - which, by the way, would be a pain in the ass of ungodly levels considering the various filters some of these games like to employ (Holdover for instances has an underwater filter, along with pixel contortion).
So...anyone have any good tips? By way, I do use a Mac primarily, but if it's a windows-only solution, I can go with that as well.
Frustratingly challenging kind of game. Like it was made in the mid-90s, with awful Engrish to boot.
My question is: How in the hell do you extract in-game graphics from it? I have tried virtually every kind of unarchiving software known to man for both Windows and Mac, and absolutely nothing.
Yet...
http://spritedatabase.net/game/2356&view=2
=_=
Now, I would register on that site and ask them their tricks of the trade, but...I just get this weird sort of feeling that they won't be too helpful or cooperative - especially to a newbie. And I recalled you guys helping me out the best you could with that crappy Final Fantasy game for iPhone.
Now, I'm not trying to rip Holdover in particular (it's already been ripped), but I found a good plethora of these weird little obscure Japanese indie games that seem to use the exact same sort of programming and compression. But, again, I have absolutely no idea how to work with them.
At this point, my best chance is something like AnimGet - which, by the way, would be a pain in the ass of ungodly levels considering the various filters some of these games like to employ (Holdover for instances has an underwater filter, along with pixel contortion).
So...anyone have any good tips? By way, I do use a Mac primarily, but if it's a windows-only solution, I can go with that as well.