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Full Version: The Legend of Zelda: A Link to the Past 2?
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I think they should bring back the boss/enemy replay mode from recent titles Perhaps it would be cool as well to add a timed mode where you try and make it through the dungeon under/in a certain time.
A second quest like Master Quest (not just Adventure Mode like SS had) would be really awesome. I loved playing through a harder version of OoT 3D. Especially the map flipping, it was like a whole new game!
This was probably going to be an obvious thing to happen for this game but I'd figure it'd be worth posting.

In any case I'm still waiting to hear whether or not this will have DLC
I don't see why they'd even have to specify that considering the eShop trailer dungeon is actually IN the dark world, lol
Speaking of which is there a demo of this on the E-shop yet?

I kind of want to try this game out for myself and I wanted to see it from there, but I couldn't even get onto my wifi from my college since the internet connection is a huge cock sucking bastard that barely works.
So, the in-game art style is kind of blah, but this looks really nice:

[Image: Link-ALBW.png]

http://www.nintendolife.com/news/2013/06...een_worlds
also it has a title now
Now I wish the game looked like that and was more like OoT >.>;
(06-12-2013, 11:35 PM)Kriven Wrote: [ -> ]Now I wish the game looked like that and was more like OoT >.>;

I don't; I prefer the top down gameplay. At least his hair is closer to the original brown color with this orange brown; Link never looked good with blonde hair.
The top-down gameplay is fine, and... I wasn't talking about hair?

That artwork is just so OoT/MM in tone that it makes me wish the game was more like that. I don't feel like the art really goes with the game's visuals.
(06-14-2013, 10:53 AM)Kriven Wrote: [ -> ]That artwork is just so OoT/MM in tone that it makes me wish the game was more like that. I don't feel like the art really goes with the game's visuals.

Probably because the game's visuals are extremely bland? Haha.

I haven't really seen anything that appeals greatly to me. I mean, I like LttP, but what we've got here doesn't seem to be much different at the moment. You've got the graffiti power, which seems pretty one-note, the jump panel things that bounce you between floors, which...really isn't that interesting of a mechanic either, honestly. LttP had falling to lower floors if I remember correctly, so it's basically just...now you can go back up floors really fast, too.

I get that they haven't revealed THAT much of the game, but uh. Yes. What they have shown doesn't look like anything special. Maybe I'm skeptical, but after Skyward Sword, I think I'm allowed a little skepticism. Haha.
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