Hey guys long time no see. Anyway i decided to rip some models for you guys today.
these are from the PSP game Soul Eater Battle Resonance. I'm working on ripping the main cast right now, and i finished Tsubaki. soo enjoy.
http://www.mediafire.com/?woj1pfllh9h6a0t Tsubaki Model
If theres anything wrong with the model that i have not foreseen, tell me. In the mean time i will work on the others and after that maybe get some Hitman reborn models
I don't know anything about the game, but is her face supposed to be as blurry as the icon suggests?
hrm no that may just be because i mightve zoomed out while taking the picture for the icon o-o i guess the lighting makes it look a bit blurry when zoomed out
HOLY ORANGES
I love Soul Eater C8 This made my day C: I haven't actually... Downloaded it.... But knowing it's there... Awesome. XD
I can see you manually t-posed the model...
The models in this game are in .gmo format. You just need
Gitmo and
Noesis.
Just put your game iso into the same folder as Gitmo.
Open Gitmo and make sure under Source file mask: it says *.iso.
I recommend making a new folder for the Destination path: so all of the models and textures don't get extracted to the Gitmo folder.
Press Grab and it should start extracting everything into .gmo files.
Open Noesis and locate the folder with the .gmo files.
Double click a gmo file to view it.
Once it's on screen you can convert it to a format such as .dae (which will keep the rig) by going to File>Export.
In this window change the Main output type: to .dae - COLLADA.
Check Flip UV's and press OK.
Open Noesis and locate the folder with the .gmo files.
You can quickly convert all of the .gmo files to another format such as .dae (which will keep the rig) by going to Tools>Batch process.
In this window make sure Input extension: is gmo, Output extension: is dae and Additional parameters: is -flipuv.
Where it says Output path: you'll see the following.
$inpath$\$inname$_files\$inname$out.$outext$
This will add each .dae file to it's own folder.
If you want them to go to a new folder you can write
$inpath$\NewFolderName\$inname$_files\$inname$.$outext$
or if you want everything to be in a new folder but don't want the .dae files to separate into their own folders, then write
$inpath$\NewFolderName\$inname$.$outext$
Finally click Folder batch and OK. Hit OK again and it will start making .dae copies of everything.
Is it alright if I upload some rips I did from this game as well?~
I notice that these aren't on the models page yet?~ o.o