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(01-10-2009, 11:38 PM)Drshnaps Wrote: [ -> ]- Several of the boss icons need updated with the improved version. Namely Fatty Whale, Computer Virus, and Waddle Dee.

And Marx Soul. It's way off from the other icons. But you probably already figured that out.
I didn't mention that one because I was in the process of redoing that sheet anyways. Speaking of which ...

[Image: KSSU_marxsoulP.png]

I'm pretty sure I got everything.
Wow, you managed to get just about every single pose. Great work!
"Just about"? Am I missing something? Let me know if I am and I'll add it.
Well I don't know whether you're missing anything or not. From the looks of it, you've got everything. Also, try beating helper 2 hero with every character and get a secret movie. It includes rippable sprites.
(01-11-2009, 01:22 PM)Drshnaps Wrote: [ -> ]"Just about"? Am I missing something? Let me know if I am and I'll add it.

Well, in the original Marx's file at least, there're two different palettes that you can use when ripping his hat in a sideways position; one with the blue on the left, one with the blue on the other side, so it's correct even when Marx faces the other direction:
[Image: MarxExample.png]

I'm not sure if the same thing happens with Marx Soul, but it may be worth checking.

EDIT: I just noticed that the crystal palettes for Marx Soul and Marx are identical. Would you mind if I used them in my sheet (with credit)?
(01-11-2009, 10:30 AM)Drshnaps Wrote: [ -> ]I didn't mention that one because I was in the process of redoing that sheet anyways. Speaking of which ...

[Image: KSSU_marxsoulP.png]

I'm pretty sure I got everything.

Hoe-lee-crap.
Now that's a sprite-sheet. That is amazing. I didn't think anyone would have the patience to get every single thing from an assortment so random. I admire you sir, and look forward to your further submissions. It's all assembled too! You sir are a extraordinary spriter!
Um, I was lookin at everyone's icon, and for wham bam jewel, his little mugshot in the lower-right hand corner was red. Is that okay?

Just one more thing, I'm trying not to complain, but when do you think marx will be finished?
Cute
(01-11-2009, 01:59 PM)omegakyogre Wrote: [ -> ]Well, in the original Marx's file at least, there're two different palettes that you can use when ripping his hat in a sideways position; one with the blue on the left, one with the blue on the other side, so it's correct even when Marx faces the other direction:
[Image: MarxExample.png]

I'm not sure if the same thing happens with Marx Soul, but it may be worth checking.

Hmm, I never even noticed that. I'll check it out.

Don't worry about giving credit for the crystal pallets; you would have got them yourself eventually most likely.

[EDIT] Looks like you're right. I'll have to add that stuff in the morning.
(01-11-2009, 09:01 PM)Baegal Wrote: [ -> ]Um, I was lookin at everyone's icon, and for wham bam jewel, his little mugshot in the lower-right hand corner was red. Is that okay?

Just one more thing, I'm trying not to complain, but when do you think marx will be finished?
Cute

Yep. For the final four bosses in the "True Arena," the icons for the bosses themselves appear red. The rippers of the other ones either recolored the icon or found a correct version somewhere within the data of the game.

On Marx: It's a legitimate question. I'm working on him at this very moment, and the sheet is now moving along very quickly, partly thanks to DrShnaps's very helpful Marx Soul sheet, and partly thanks to a few hours of free time and a desire to finish the thing. In all honesty, it will be done tonight.
(01-11-2009, 09:01 PM)Baegal Wrote: [ -> ]Um, I was lookin at everyone's icon, and for wham bam jewel, his little mugshot in the lower-right hand corner was red. Is that okay?
Yeah, as omegakyogre said, the 4 new bosses (Masked Dedede, Wham Bam Jewel, Galacta Knight and Marx Soul) all have red icons, because... well, that's the way they looked in The True Arena. Drshnaps and whatnot recoloured the icons themselves, but I'll bet you anything that if I poke around the graphics files, I might find a version with a non-red palette. Either that, or I colourize Wham Bam Jewel's icon to match the other three.
Still working on Card Swipe and all I can say for it is that this game is evil.
[Image: cardswipeisevil.png]

I'm going to say this is about halfway done. Why did this have to be so friggin' complex.
[Image: Marx_Sheet_Icon.png]
Let me know if I missed anything.

So, that just leaves Snack Tracks, Common Effects, and Gourmet Race for someone to rip (excluding those that're already being worked on)...
We're on the home stretch.
(01-11-2009, 11:58 PM)omegakyogre Wrote: [ -> ]So, that just leaves Snack Tracks, Common Effects, and Gourmet Race for someone to rip (excluding those that're already being worked on)...
We're on the home stretch.
I call Gourmet Race. (I'll rip the backgrounds and Ghost Kirby from it. I already got all of the food items with Jaabi's help.)
Okay, Marx Soul sheet updated.

Also you probably already figured this out on your own, but other stuff that needs ripped from the Gourmet Race are:
- "Starter Gun" Waddle Dee (appears at the beginning of each race)
- Results Waddle Dee (Results Screen)
- Conveyor Belt & Chef Waddle Dee (tutorial)
- All the other stuff from the results screen (don't forget to get both the winner and the loser versions)

You can also get all the stuff in the HUD too, but if you don't feel like it I'm making a sheet for all the HUDs anyways so it's optional for you.

The Snack Tracks mini-game still need ripped too if anyone wants to claim it.

[EDIT] Unsurprisingly, I also updated the main Kirby sheet.

[DOUBLE EDIT] I made these sheets forever ago but I just now got around to making icons for them:

[Image: KSSU_pauseartP.gif] [Image: KSSU_bg1P.gif] [Image: KSSU_fg1P.gif] [Image: KSSU_fg2P.gif] [Image: KSSU_fg3P.gif] [Image: KSSU_fg4P.gif] [Image: KSSU_fg5P.gif] [Image: KSSU_fg6P.gif] [Image: KSSU_fg7P.gif] [Image: KSSU_fg8P.gif] [Image: KSSU_fg9P.gif]