08-02-2013, 09:40 AM
It's my first fan-game(here)! In this Fan-Game, Zelda and Castlevania combine to make a new platform adventure! Made in Game Maker!
Background
What started as a proof-of-concept(at least to my knowledge) of using only one player-object to make two player characters in Game Maker, became it's own fan-game when I realized the severe lack of split-screen 4-player fan-games(or PC games in general).
Plus I wanted to do something Castlevania and Zelda at the same time and...ZXC!
Story
*None yet*
(Probably won't be one)
Gameplay
Move, jump, duck and attack with your weapons to get through the stage!
Each character has a different main weapon, but anybody can get any of the sub-items.
Features
Characters and items from both the Zelda series and Castlevania series.
Picking up stuff
ꜛ Canned
Four-Player splitscreen Co-op(hope you have enough controllers! Use joy2key or something).
4 Characters
Right now, you can play a mini alpha(?) demo of the game to see how it plays so far.
Mini Demo
Things you should you know about the demo:
There's no attacks yet.
No Items.
Can't select characters, but you can still play as them
(player plays as a certain character ).
First screen that pops up is the player number screen,
select how many players you want to play.
Ignore Mario and his "Buddy" for now.
For some reason, GM breaks the single-player screen and I don't know how to fix that yet.
Mostly just a game-play demo, no stage ending, I want to know if I'm on the right track.
The Midi is a place holder.
Controls are:
P1
UP = up DOWN = down LEFT = left RIGHT = right
SHIFT = A(jump) CTRL = B(attack) 1 = start(hurt yourself) 2 = select
P2
W = up S = down A = left D = right
R = A(jump) T = B(attack) 3 = start(hurt yourself) 4 = select
P3
F = up V = down C = left B = right
G = A(jump) H = B(attack) 5 = start(hurt yourself) 6 = select
P4
I = up K = down J = left L = right
O = A(jump) P = B(attack) 7 = start(hurt yourself) 8 = select
Download
Disclamer
Zelda © Nintendo and Castlevania © Konami, Not me!
Background
What started as a proof-of-concept(at least to my knowledge) of using only one player-object to make two player characters in Game Maker, became it's own fan-game when I realized the severe lack of split-screen 4-player fan-games(or PC games in general).
Plus I wanted to do something Castlevania and Zelda at the same time and...ZXC!
Story
*None yet*
(Probably won't be one)
Gameplay
Move, jump, duck and attack with your weapons to get through the stage!
Each character has a different main weapon, but anybody can get any of the sub-items.
Features
Characters and items from both the Zelda series and Castlevania series.
Picking up stuff
ꜛ Canned
Four-Player splitscreen Co-op(hope you have enough controllers! Use joy2key or something).
4 Characters
Right now, you can play a mini alpha(?) demo of the game to see how it plays so far.
Mini Demo
Things you should you know about the demo:
There's no attacks yet.
No Items.
Can't select characters, but you can still play as them
(player plays as a certain character ).
First screen that pops up is the player number screen,
select how many players you want to play.
Ignore Mario and his "Buddy" for now.
For some reason, GM breaks the single-player screen and I don't know how to fix that yet.
Mostly just a game-play demo, no stage ending, I want to know if I'm on the right track.
The Midi is a place holder.
Controls are:
P1
UP = up DOWN = down LEFT = left RIGHT = right
SHIFT = A(jump) CTRL = B(attack) 1 = start(hurt yourself) 2 = select
P2
W = up S = down A = left D = right
R = A(jump) T = B(attack) 3 = start(hurt yourself) 4 = select
P3
F = up V = down C = left B = right
G = A(jump) H = B(attack) 5 = start(hurt yourself) 6 = select
P4
I = up K = down J = left L = right
O = A(jump) P = B(attack) 7 = start(hurt yourself) 8 = select
Download
Zelda © Nintendo and Castlevania © Konami, Not me!