01-17-2014, 10:31 PM
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01-18-2014, 09:02 AM
And now for something completely different.
01-18-2014, 10:33 AM
Hey! I really like that robot!
I've made a couple of palette edits:
The main issue with conveying something like rust is contrast, may this be in value or in hue. I don't know if you used any rust references, but I followed some photos I took of rusty surfaces to do these.
I'll make a pixel cluster edit later. I hope this helps!
Also, is that Count Orlok?
I've made a couple of palette edits:
The main issue with conveying something like rust is contrast, may this be in value or in hue. I don't know if you used any rust references, but I followed some photos I took of rusty surfaces to do these.
I'll make a pixel cluster edit later. I hope this helps!
Also, is that Count Orlok?
01-18-2014, 10:50 AM
(01-18-2014, 10:33 AM)Chris2Balls [:B] Wrote: [ -> ]Hey! I really like that robot!
I've made a couple of palette edits:
I hope this helps!
Also, is that Count Orlok?
It really helps! I'm not really used to portraying rust, so advice is great.
And, yes it is.
01-18-2014, 02:58 PM
Cluster edit of the robot:
I tried to avoid single pixel clusters in this edit.
Edit:
Refined what you started with Orlok:
What's interesting in your version is that the face isn't very detailed, yet you still captured the expression.
Generally, I think you can be a lot more precise when laying down pixels, or... you can actually continue down this blurry/out of focus look you've got going!
I'm looking forward to more
I tried to avoid single pixel clusters in this edit.
Edit:
Refined what you started with Orlok:
What's interesting in your version is that the face isn't very detailed, yet you still captured the expression.
Generally, I think you can be a lot more precise when laying down pixels, or... you can actually continue down this blurry/out of focus look you've got going!
I'm looking forward to more
01-19-2014, 08:53 AM
(01-18-2014, 02:58 PM)Chris2Balls [:B] Wrote: [ -> ]Refined what you started with Orlok:
What's interesting in your version is that the face isn't very detailed, yet you still captured the expression.
A mix between the styles?
I think I'll try to refine the robot soon, maybe make a walk cycle.
01-19-2014, 03:54 PM
I'd change the shading and/or the pointyness of the bottom of the jacket, because now they're kind of reading as big poofy thighs
01-24-2014, 06:07 AM
A suggestion for the coat and the palette.
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