02-01-2014, 09:17 PM
(02-01-2014, 12:11 PM)Mystie Wrote: [ -> ]Yes, I know both of them can do that, but like I said, exporting as .psk in both programs does not include the textures, and glitches everything up with the texture application process.That will most probably not work. The obj format doesn't keep the weights,so the mesh won't be connected to the skeleton.
But...come to think of it...I may save each model as both a .psk and an .obj, then copy the bones from the .psk over to the .obj. I'll save props and other un-poseable objects as .obj only though.
Can you send me an example of glitched model, with texture if possible? I can take a look and see if i know what's wrong.