04-25-2014, 08:22 PM
04-26-2014, 05:38 AM
Those robots are fantastic! I know that's not really C&C, but I can't think of any way to improve them.
04-26-2014, 03:56 PM
This is most polished kat litter I have ever seen.
04-26-2014, 09:06 PM
man, why cant my cat make shit like this
04-30-2014, 02:53 PM
here's an addition to the pile
basically I was messing around with some FE spriters and we made some female general face sprites but I had to be different
I really need to work on hair and shading a lot more, so I should probably do more large pieces in the future
basically I was messing around with some FE spriters and we made some female general face sprites but I had to be different
I really need to work on hair and shading a lot more, so I should probably do more large pieces in the future
05-01-2014, 01:48 PM
I was gonna post an example to help with metal detail, but there's so many; I couldn't decide which was best. Just search "metal" or "robo" on TSR, and you'll find a ton of stuff.
05-08-2014, 08:14 PM
again
I kinda went off to do dishes instead of doing the hair ehehe
@midi, lol you're right, I should have references nearby more often
05-09-2014, 09:32 AM
are you robots maded in the super robot wars ds gba style I very liked them
05-09-2014, 05:06 PM
Fix that shoulder skull's shading yo, it looks flat.
05-09-2014, 06:44 PM
the katana's handle could use more polishment and the bandana should be shaded too
05-27-2014, 12:52 AM
(05-09-2014, 09:32 AM)maarten Wrote: [ -> ]are you robots maded in the super robot wars ds gba style I very liked themthey're not in quite the same style, but they were definitely intended to be similar
(I was actually trying to emulate the style more closely, but I messed it up and was like "OH WELL TOO BAD NEW STYLE")
whiling away the days before wildstar launches
too bad aurin can't be engineers (yet)
also working on this for a person
05-27-2014, 03:50 PM
the FE guy's clothing. Especially the shoulder spikes, they seem lopsided and the left side of the body looks shorter than the other. The perspective isn't forking for me, and i think that making the chin go a little lower would make the pose more natural. (it looks like he is raising it a little.
as for the ear girl up there, it's weird that you spent time detailing the tail fur nad this detail didn't go to her hair, and the gun's barrel looks oval rather than spherical. the perspective of the gun suggests that the crosshair's supposed to be slanted however it's 100% vertical. it looks broken up
as for the ear girl up there, it's weird that you spent time detailing the tail fur nad this detail didn't go to her hair, and the gun's barrel looks oval rather than spherical. the perspective of the gun suggests that the crosshair's supposed to be slanted however it's 100% vertical. it looks broken up