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(08-18-2008, 12:09 PM)Miles07 Wrote: [ -> ]I'm pretty sure it rotates in head in SMA3:YI, too...

Nevertheless, good rips!

I said it rotates his head, see my post. But you can do the rotation by yourself, its easy. Ripping rotations take a lot of time.
animaget?
Rotations are mostly unecessary unless you are setting up an example assembly sprite to show how the sprite functions.
Adding all rotations takes would take not only too long even with animget, but would bloat up the sheet in filesize far more than it should be.

I know, I've done it before and created some pretty useless sheets as a result.
Nice job, Mageker!
Hi all! I'm now playing Kirby Squeak Squad to rip the backgrounds =D. I ripped all the backgrounds from the first world. If I have missed anyone tell me and I'll rip it.

[Image: kssworld1vz6.png]
Awesome!
Nice...
Um, I don't own a copy of Squeek Squad anymore... I could've verified that for you if I still had it...
I love that you're ripping all this stuff, but you keep jumping from game to game. I wanted to see the enemies from Yoshi's Island DS, Princess Peach and MvsDK2 finished >:
(09-11-2008, 12:38 AM)Teeks Wrote: [ -> ]I love that you're ripping all this stuff, but you keep jumping from game to game. I wanted to see the enemies from Yoshi's Island DS, Princess Peach and MvsDK2 finished >:

Yeah, I would like to rip always from the same game, but I get bored when I rip many things from one lol.
I know what you mean - I can't blame you to be honest.
Teeks, I'm ripping Kirby backgrounds, but I can rip enemies from other games at the same time =D.

[Image: yidslakitu_icon.png]
For a second I thought these were from the GBA version because I'm getting them. Keep it up!
More Backgrounds from Kirby Squeak Squad. World 2 this time. Sorry about the "broken" backgrounds (the backs that are not perfect rectangles) but I ripped all I could from them. If they appear complete in another world I will rip them.

[Image: kssworld2iconjx8.png]
World 3

[Image: kssworld3iconeq7.png]
This game has some beautiful backgrounds.
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