06-09-2014, 10:44 AM
06-09-2014, 12:22 PM
Not bad, Mystie!
I spotted an error with one of the sheet icons from Mushroom kingdom Fusion (PC).
The icon for the "Vile" sheet from the game "Mushroom Kingdom Fusion"...
(RTB's edit: Shhhh!)
...is of the Vile from Street Fighter, not the Vile from MKF, which is the same one from MMX.
(RTB's edit: We're not supposed to reveal the new site design before it's ready!)
Here's a good replacement for it, seeing as I can't fix it on the site itself.
(SJB's Response: I knew someday I'd accidentally slip that up. My bad)
I spotted an error with one of the sheet icons from Mushroom kingdom Fusion (PC).
The icon for the "Vile" sheet from the game "Mushroom Kingdom Fusion"...
(RTB's edit: Shhhh!)
...is of the Vile from Street Fighter, not the Vile from MKF, which is the same one from MMX.
(RTB's edit: We're not supposed to reveal the new site design before it's ready!)
Here's a good replacement for it, seeing as I can't fix it on the site itself.
(SJB's Response: I knew someday I'd accidentally slip that up. My bad)
06-09-2014, 06:26 PM
Icon's been fixed. Only admins can do that to prevent exploiting our trust by swapping the icons on us after verification. Know what I'm saying?
06-09-2014, 06:40 PM
Yeah, I can see everyone being able to swap icon after icon becoming abusable.
06-13-2014, 08:47 AM
We've officially reached 50% of all Spriters Resource icons completed! Huzzah!
06-14-2014, 10:00 PM
Excellent. C:
06-14-2014, 10:02 PM
For anyone using GIMP, I spent a couple of days learning script-fu, then Python, then making a plugin in Python to simplify the icon-making process a little. It's not a complete icon maker, due to the nature of icons sometimes having more than one sprite I couldn't really do that, but it does take a number of steps out of the process.
What it does is crops sprites. What you do is first make your foreground colour (in the tool dock) the same as the background colour of your sheet. Then, make a rectangular selection, and make sure the top-left corner is somewhere within the sprite you want to crop. The size of the selection doesn't matter. Then just run the plugin and it'll crop the image to the size of the sprite, with the background colour replaced with transparency.
Here's the script (I'd add it as an attachment but those still aren't working here). To install it simply place that file into C:\Users\sami\.gimp-2.8\plug-ins (that's for Windows 8, it might differ a bit depending on your OS). This is cross-platform by the way, so it should work for GIMP on Mac and Linux machines as well.
Here's a couple of important things you should note:
What it does is crops sprites. What you do is first make your foreground colour (in the tool dock) the same as the background colour of your sheet. Then, make a rectangular selection, and make sure the top-left corner is somewhere within the sprite you want to crop. The size of the selection doesn't matter. Then just run the plugin and it'll crop the image to the size of the sprite, with the background colour replaced with transparency.
First make the foreground colour the sheet's background and make the selection. I also force it to a size of 1x1 so I don't have to actually drag out a rectangle:
Run the plugin (I've made Ctrl+I a shortcut to it, that was for Invert Selection by default but I don't use that very often):
Then wait a moment (should only take a couple of seconds, although it depends on the size of the sprite) and you'll get this:
The rest is just making it into the icon. You can do this however it suits you but this is how I do it:
Run the plugin (I've made Ctrl+I a shortcut to it, that was for Invert Selection by default but I don't use that very often):
Then wait a moment (should only take a couple of seconds, although it depends on the size of the sprite) and you'll get this:
The rest is just making it into the icon. You can do this however it suits you but this is how I do it:
Ctrl + C to copy, Ctrl+N to make a new 148x125 image (if you switch to a tab with an icon in it first, you won't have to type it in each time), right-click on the default new layer and hit D to delete, then Ctrl+V to paste, and you get this:
You can transform or move the layer however you need to, or add more sprites (just Ctrl+Z a couple of times in the old tab and you'll get the sprite sheet back).
This sprite is a tad small so I'll go ahead and scale the layer to 200% (interpolation set to None of course):
Then you're done. Export and on to the next one.
You can transform or move the layer however you need to, or add more sprites (just Ctrl+Z a couple of times in the old tab and you'll get the sprite sheet back).
This sprite is a tad small so I'll go ahead and scale the layer to 200% (interpolation set to None of course):
Then you're done. Export and on to the next one.
Here's the script (I'd add it as an attachment but those still aren't working here). To install it simply place that file into C:\Users\sami\.gimp-2.8\plug-ins (that's for Windows 8, it might differ a bit depending on your OS). This is cross-platform by the way, so it should work for GIMP on Mac and Linux machines as well.
Here's a couple of important things you should note:
- This won't work with sheets with transparent backgrounds, unfortunately. However those should be pretty easy anyway, just crop around the sprite, then autocrop the image and you'll have the same result.
- The process will be a bit different for sheets with bounding boxes, although only if the sprite touches the edges of them. For example Slugnoid, you'll have to do it once for the white background, then again for the pink background (this works in the reverse order too, I think).
06-14-2014, 11:09 PM
(06-14-2014, 10:02 PM)puggsoy Wrote: [ -> ](I'd add it as an attachment but those still aren't working here).
I just re-checked everything. Unfortunately, it seems attachment posting permissions, on a per forum basis, are controlled by the "can post threads" permission and since only staff can post threads in the news forum, only staff can use attachments here. It seems dumb to have it set up that way but there's no way for me to fix it short of allowing everyone to create threads here.
As for your script, I don't use GIMP so I can't test it but I'm impressed you took the time to teach yourself how to do it and thank you for sharing it all the same!
06-17-2014, 07:54 PM
I accidentally uploaded Omega Zero's icon instead of Orehawk's in Mega Man ZX.
Here's the icon I was trying to upload:
Here's the icon I was trying to upload:
06-17-2014, 09:07 PM
(06-17-2014, 07:54 PM)White-Jet Wrote: [ -> ]I accidentally uploaded Omega Zero's icon instead of Orehawk's in Mega Man ZX.Fixed that.
Here's the icon I was trying to upload:
06-18-2014, 05:38 PM
Whenever I submit all of the icons to a game, the game's title will still be highlighted in red. Why does this happen?
06-18-2014, 05:50 PM
(06-18-2014, 05:38 PM)Mystie Wrote: [ -> ]Whenever I submit all of the icons to a game, the game's title will still be highlighted in red. Why does this happen?
(06-08-2014, 11:07 PM)Random Talking Bush Wrote: [ -> ]It's because an admin has to look through and see if the icons are set up properly. Don't worry if it's not marked as "completed" right away, as there's literally 2,546 games that aren't finished up yet. If Dazz or I come across one that's all done, we'll review the icons and mark it off.
06-18-2014, 11:24 PM
Is the red highlighting supposed to be automatic? Because I've come across a few games which do not have all their icons updated but the game was not highlighted. I'd show you an example but ... I updated all the icons in every instance I've come across. Probably shouldn't have done that.
06-19-2014, 01:23 AM
This normally happens when a new sheet is uploaded after being marked.
We figure we can see in new updates, all the new sheets that need new icons.
We'll go through at the end and check everything kber regardless though.
We figure we can see in new updates, all the new sheets that need new icons.
We'll go through at the end and check everything kber regardless though.
06-19-2014, 09:16 AM
(06-18-2014, 05:50 PM)Random Talking Bush Wrote: [ -> ]It's because an admin has to look through and see if the icons are set up properly. Don't worry if it's not marked as "completed" right away, as there's literally 2,546 games that aren't finished up yet. If Dazz or I come across one that's all done, we'll review the icons and mark it off.
Thanks for clearing that up!