03-27-2017, 09:03 AM
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03-27-2017, 10:14 AM
(03-27-2017, 09:03 AM)Goemar Wrote: [ -> ]Yeah looked into it, no UK release and the 3DS is stupidly region locked :/
rest in peace
in that case, Gunvolt 1 should still be updated to match the Striker Pack's release (adds JP voice acting and bugfixes) anyway? i think? but ye it's deffo worth the purchase once you get those points sorted out
03-27-2017, 02:37 PM
Yeah the update for the first one is there. I don't know if there's any way of getting gold points without buying buying new games though - and well, I can't see myself buying new Nintendo games anytime soon...
03-28-2017, 01:58 AM
Also currently playing Blaster Master Zero. Very good and enjoyable game so far. I have never played the original game (I always wanted to try it out, but because reasons... ).
I love the games presentation and exploration. I really reminded me of old Metroid games, mixed with a little bit of Zelda thrown into the mix. I love that stuff. The story is... okay so far. It doesn't make you feel odd or weird out, which is something I often do on most games. But this one here is short, simple and to the point, just how I like it (I will not tell anything specific, because of spoiler reasons) .
The controls kinda feel slippery with the tank and sometimes it's kinda hard to hit anything that small with your normal tank blaster, but thats a minor thing you can get used to (thanks to sub weapons). Another thing which I kinda have to meet a lot of times tho is the fall damage of this game. I just hate that fall damage, when you're outside of your tank (I know why it's there, but still), which killed me more than anything else so far .
The rest are current thoughs on some game related stuff, so I will put these into spoilers, to prevent you from getting spoilered:
Warning Spoilers!
I'm looking forward to see the rest of the game... it has been a long time, that a game made me play it 4-5 hours straight .
EDIT:
Finished it today... man... I really liked that game a lot. The only thing, that was kinda annoying was the already mentioned fall damage, but other than that, it was a enjoyable ride.
Warning Spoilers (Heavy Endgame)!
I recommend this game for people, who like a mostly fleshed out but also short game. I beated the whole game it in two days, which kinda is short (compared to other games), but still, it's a sweet candy, I would prefer over an overaged, gross and dirty bar of chocolate (short, better short an enjoyable, than long and with no fun at all) .
I love the games presentation and exploration. I really reminded me of old Metroid games, mixed with a little bit of Zelda thrown into the mix. I love that stuff. The story is... okay so far. It doesn't make you feel odd or weird out, which is something I often do on most games. But this one here is short, simple and to the point, just how I like it (I will not tell anything specific, because of spoiler reasons) .
The controls kinda feel slippery with the tank and sometimes it's kinda hard to hit anything that small with your normal tank blaster, but thats a minor thing you can get used to (thanks to sub weapons). Another thing which I kinda have to meet a lot of times tho is the fall damage of this game. I just hate that fall damage, when you're outside of your tank (I know why it's there, but still), which killed me more than anything else so far .
The rest are current thoughs on some game related stuff, so I will put these into spoilers, to prevent you from getting spoilered:
Warning Spoilers!
I'm in area 8 right now, so please, no spoilers, which are coming after area 7 .
Female character:
Area 2:
Area 7:
Female character:
She is cute and love the talk to her feature.
I had multiple problems in Area 2(?), inside a dungeon, were this acid floor keeps appearing and disappearing. It was inside the dungeon, where you fight a boss mutant at the end of it.
I have beaten said boss and entered the dungeon again, to see, if I missed something, what I did (a part of the gaint room before the boss). So I have gone through the entire thing, just to get this one room on my map. I entered the room right before the boss, hit the save and went back, only to be greeted by a acid wave, from which you had to escape earlier. Now, here is the first problem. The only way out here (because I haven't seen a "warp out if boss is beaten" thing anywhere) is to damage boost .
Another issue with the same level, everyone who played this game knows, when you enter a room, the screen scrolls and the player moves automaticlly into the next room. There was a room, in which you be thrown at a piece of appearing/disappearing acid tile, which will allways hurt you, if the acid happends to be in it's "appearing state". Kinda a cheap hit, but it seems, it only happend once in the entire game so far... it's not a game breaker... but just "kinda not very nice" .
Sometimes, this scrolling thing with the player moving into the room by himself slaps you directly into enemies faces, but most of the time, if you have quick reflexes, you should be able to move back into safty with no problem.
I have beaten said boss and entered the dungeon again, to see, if I missed something, what I did (a part of the gaint room before the boss). So I have gone through the entire thing, just to get this one room on my map. I entered the room right before the boss, hit the save and went back, only to be greeted by a acid wave, from which you had to escape earlier. Now, here is the first problem. The only way out here (because I haven't seen a "warp out if boss is beaten" thing anywhere) is to damage boost .
Another issue with the same level, everyone who played this game knows, when you enter a room, the screen scrolls and the player moves automaticlly into the next room. There was a room, in which you be thrown at a piece of appearing/disappearing acid tile, which will allways hurt you, if the acid happends to be in it's "appearing state". Kinda a cheap hit, but it seems, it only happend once in the entire game so far... it's not a game breaker... but just "kinda not very nice" .
Sometimes, this scrolling thing with the player moving into the room by himself slaps you directly into enemies faces, but most of the time, if you have quick reflexes, you should be able to move back into safty with no problem.
Also area 7... oh man... the sudden high difficulty in this area is nuts . Earlier areas were like "shoot things, find secrets, solve puzzles, kill boss, move on" and easy going, once you got the hang of the area gimmicks and your weapons (homing missles are godly good and the wave blaster level kills everything in dungeons in no time, even bosses go down into their knees with that).
But area 7 did the nasty move of changing the game into a stealh game. Oh boy... some of these passages were easy and simple, but others (mainly the dungeon areas with the pink/purple shooting man mutants) were very hard and tricky. I actually struggled here a bit and I had to use different weapons, to get further in this area. I can't be the only one, who had a tough time with that.
But area 7 did the nasty move of changing the game into a stealh game. Oh boy... some of these passages were easy and simple, but others (mainly the dungeon areas with the pink/purple shooting man mutants) were very hard and tricky. I actually struggled here a bit and I had to use different weapons, to get further in this area. I can't be the only one, who had a tough time with that.
EDIT:
Finished it today... man... I really liked that game a lot. The only thing, that was kinda annoying was the already mentioned fall damage, but other than that, it was a enjoyable ride.
Warning Spoilers (Heavy Endgame)!
I'm now ready for New Game + (aka Unlimited Mode)!
Area 7 was the hardest for me (I just hated these stealth sections and I didn't know, you could flashbomb the mutants in the dungeons, without getting spotted, what I just read somewere) and in Area 9, I hated that one place, were you have to do platforming as Jason outside the tank, mainly because of the fall damage instant kill things .
Kinda feel dumb, that I figured out on how to tackle the true final boss, after I beat the game, but this dash attack was too fast and confusing for me... guess I needed the barrier sub weapon for it ? I also didn't the bosses weakness thing and that the electric shock is so powerful. Never though of that .
Also, I hope, there is more DLC to come, other than just (I looked like it in the trailer) character skin swaps. I't would be cool, if there would be something like a boss rush (with all the bosses, not just a few).
Area 7 was the hardest for me (I just hated these stealth sections and I didn't know, you could flashbomb the mutants in the dungeons, without getting spotted, what I just read somewere) and in Area 9, I hated that one place, were you have to do platforming as Jason outside the tank, mainly because of the fall damage instant kill things .
Kinda feel dumb, that I figured out on how to tackle the true final boss, after I beat the game, but this dash attack was too fast and confusing for me... guess I needed the barrier sub weapon for it ? I also didn't the bosses weakness thing and that the electric shock is so powerful. Never though of that .
Also, I hope, there is more DLC to come, other than just (I looked like it in the trailer) character skin swaps. I't would be cool, if there would be something like a boss rush (with all the bosses, not just a few).
03-29-2017, 11:56 AM
To be honest, I found the whole game pretty easy. I missed the flash grenade first time through so had to get that and anything from the dark rooms for the 'true' ending.
As for the 'first' final boss, anything but the wave gun works well. Didn't have an issue with anything else. Didn't have any issues with true Final Boss.
Your map also tells you if you've missed an item or anything in a dungeon, so once you beat a boss and if you believe you've missed something (as far as I can remember no boss dungeons contain anything but the item you get for beating a boss) you can just check that.
Other than that it's just a case of using the wave beam as Jason to easily plough through any overhead bits (shooting at a 45 degree angle and through walls).
Only time I think I died was when you had to get out of the tank and jump and grab a ladder as Jason (the thumb stick kind of sucks in this regard - so use the D-Pad). That was about it though, rest of the game was pretty damn easy... Specially when compared to the original.
It's probably worth stating that I played the original a fair (and that was a pretty damn hard game).
As for me, on the final level of Noitu Love 2 - you know, it's pretty damn uncomfortable to play - like makes my wrist hurt kind of uncomfortable. Haven't been doing amazing at it but the final boss is pretty hard when you have to be damn quick and your wrist hurts like hell...
As for the 'first' final boss, anything but the wave gun works well. Didn't have an issue with anything else. Didn't have any issues with true Final Boss.
Your map also tells you if you've missed an item or anything in a dungeon, so once you beat a boss and if you believe you've missed something (as far as I can remember no boss dungeons contain anything but the item you get for beating a boss) you can just check that.
Other than that it's just a case of using the wave beam as Jason to easily plough through any overhead bits (shooting at a 45 degree angle and through walls).
Only time I think I died was when you had to get out of the tank and jump and grab a ladder as Jason (the thumb stick kind of sucks in this regard - so use the D-Pad). That was about it though, rest of the game was pretty damn easy... Specially when compared to the original.
It's probably worth stating that I played the original a fair (and that was a pretty damn hard game).
As for me, on the final level of Noitu Love 2 - you know, it's pretty damn uncomfortable to play - like makes my wrist hurt kind of uncomfortable. Haven't been doing amazing at it but the final boss is pretty hard when you have to be damn quick and your wrist hurts like hell...
03-30-2017, 12:59 AM
i tried playing intermediate matches in league, but the other teammates threw a lot of salt at me for being new to the game. the least they could have done was give me some tips and pointers. they didn't even think before deciding "FUCK IT LET'S JUST SURRENDER BECAUSE ONE PERSON IS STRUGGLING A LITTLE BIT EVEN THO WE AREN'T EVEN HELPING THEM"
and yes, i prefaced the fights by saying i was new.
ALSO, let me mention that these were casual vs. AI matches. aka "not too big of a deal just chill out and have fun" matches.
it's almost as if newbies aren't allowed to play games.
and yes, i prefaced the fights by saying i was new.
ALSO, let me mention that these were casual vs. AI matches. aka "not too big of a deal just chill out and have fun" matches.
it's almost as if newbies aren't allowed to play games.
03-30-2017, 01:23 AM
Quote:it's almost as if newbies aren't allowed to play games.
And that's why genreally I almost never play a game in online mode. Mostly because when I get a game, others have it already before me and know like everything to stomp me. Not only they are gonna destroy you, but they will also taunt most likely, while your teammates want to show off what "die hardcore guys" they are by shouting at you like little preschool kids.
If I always play something online, than it's every time with my friends.
Most of the playerbases in online games in general are having a lot of time for playing said games. Therefore, it's no wounder when you are not as good as the guy, who does this 20/7, while you spend barely 4-5 hours a month (well, if you're as busy as I'm, with more important stuff in life to do).
I love some of those "helpful" hints they give you somethimes. Some of my "favorite" moments of online gaming quotes:
"If you don't want to lose, don't suck so much!"
"Play the game better to get better!"
"Spend more time on your game! I did it too and look what I'm now!"
"git gud!"
"If you're bad at the game, then don't play it!"
Super helpful indeed... sometimes I wish, I would meet more nice people in these games and not always... these guys .
EDIT:
Quote:I missed the flash grenade first time throughFunny, I seem to be one of the only people who found that on his first playthrough. I often read that people often missed that or don't know, what to do with flash grenades (which is funny, because the game literary tells the player that it "brightens up dark places". Weird...
I think, I could have done better at certain points, but I never knew about the flash grenade not making the stealth enemies chasing you. That could have been super helpful, as well as the "boss weakness" thing, which I didn't knew.
At the true finalboss, I seemed to had the bad luck of getting the hardest for me to dodge attacks (tripple missles and the boost, which I have now a idea on how to dodge). For the first Area 8 boss phase, I could have use the turret (very good subweapon by the way) to save me from the random(?) whip attacks, but I didn't think of that before... oh well, I wasted a tank blasting instead at phase one.
At the true finalboss, I seemed to had the bad luck of getting the hardest for me to dodge attacks (tripple missles and the boost, which I have now a idea on how to dodge). For the first Area 8 boss phase, I could have use the turret (very good subweapon by the way) to save me from the random(?) whip attacks, but I didn't think of that before... oh well, I wasted a tank blasting instead at phase one.
But yeah, many people often like to wear their nostalgic googles when it comes to new games, remakes and remasters. I understand it, if a game is bad. But is BMZ bad? No, definitely not as bad, as some of the stuff I heard about the sequel of Blaster Master for genesis (I heard it's soundtrack on YouTube and that's definitely a bad soundtrack already).
03-30-2017, 06:36 AM
(03-30-2017, 12:59 AM)JazzGW Wrote: [ -> ]ALSO, let me mention that these were casual vs. AI matches. aka "not too big of a deal just chill out and have fun" matches.
it's almost as if newbies aren't allowed to play games.
well, i mean newbies are allowed to play games, just not league
but it's OK because really no one with a functioning brain should be allowed to play that cesspool of machismo known as league of legends. it's about as cool as vaping beer
03-30-2017, 05:13 PM
(03-30-2017, 06:36 AM)Kosheh Wrote: [ -> ](03-30-2017, 12:59 AM)JazzGW Wrote: [ -> ]ALSO, let me mention that these were casual vs. AI matches. aka "not too big of a deal just chill out and have fun" matches.
it's almost as if newbies aren't allowed to play games.
well, i mean newbies are allowed to play games, just not league
but it's OK because really no one with a functioning brain should be allowed to play that cesspool of machismo known as league of legends. it's about as cool as vaping
Post has been corrected
As for Blaster Master, nah wasn't saying it was too easy, or the difficulty was a bad thing. You just seemed to find it more difficult than I did. As for introducing you to the series? Man, what series? It's only this one and the original worth playing (with this one arguably being the better game).
It's damn nice to see Blaster Master come back and be good, the game has had a lot of crappy sequels/reboots/re-imaginings over the years but has never had anything come close to the original or even serve as a worthy tribute to it - and now a game has come along that can stand on equal ground.
Can't say I've heard anyone not liking the game. Though I was disappointed with the soundtrack (even the 'tank launch' at the start missed the mark). The music wasn't bad, but it wasn't great. Seems to be a thing with Inti lately, either great music or 'meh' music. Like MM9 sounded great and then MM10 was pretty bad. MM Zero 2 had great music while 3 was rather dull... you know I think I've already said this before...
Still BM Zero - great game.
Though I don't expect anything exciting from the DLC I'm really excited to see what Inti Creates do next.
03-30-2017, 10:56 PM
i wouldn't say league is a bad game itself. i've never played RTS games until now and i'm getting used to how things work. i was just talking to someone about how i hate having to use point&click controls and they explained that it was imported from controlling MULTIPLE characters in DOTA - point&click definitely makes that more convenient, so it made more sense to me.
bottom line - how i rate league:
gameplay 8/10
presentation 9/10
community negative infinity/10
bottom line - how i rate league:
gameplay 8/10
presentation 9/10
community negative infinity/10
03-31-2017, 07:48 AM
(03-30-2017, 10:56 PM)JazzGW Wrote: [ -> ]i wouldn't say league is a bad game itself. i've never played RTS games until now and i'm getting used to how things work. i was just talking to someone about how i hate having to use point&click controls and they explained that it was imported from controlling MULTIPLE characters in DOTA - point&click definitely makes that more convenient, so it made more sense to me.
bottom line - how i rate league:
gameplay 8/10
presentation 9/10
community negative infinity/10
ok ok my smack talk about the game is based pretty much on my sole experience also playing the game for a few years, which were really a dark time in my life. i was hardcore addicted. i missed booty calls over it. it's a great game only if you're playing full scrimms with friends - otherwise this game's community is so unbearably awful that it really ruins the experience (and to that extent, the gameplay) if everyone was as humble as LCS players playing it or heck, even the fighting game community, then i'd definitely enjoy it.
i stopped playing just before vel'koz came out i think - and that's literally the time Riot hired a bunch of AAA staff, sharply stepped up its production values and started to look as nice as it does today. for the record i've still got LoL merch kicking around my apartment; I'd really rather just watch the game six thousand times more than I'd spend even 20 seconds playing it. i've very highly considered reinstalling the game, purely just so i can watch lee sin fly around my screen at 144fps
04-02-2017, 11:34 PM
I know the last game I played was Battlefield 1.
04-07-2017, 04:40 AM
Momodora: Reverie Under the Moonlight.
Pretty damn good game. Sometimes the damage taken from bosses seems a bit random (like the same attack seems to be able to hit you multiple times on some occasions but not on others - which is a bit weird).
Other than that though, very very highly recommend.
Pretty damn good game. Sometimes the damage taken from bosses seems a bit random (like the same attack seems to be able to hit you multiple times on some occasions but not on others - which is a bit weird).
Other than that though, very very highly recommend.
04-07-2017, 04:54 PM
I was just playing Team Fortress 2 not too long ago.
04-09-2017, 11:42 AM
I preordered Persona 5 months ago to get it day one, but ended up being busy so I couldn't get it until Friday night .
I pretty much can't stop playing it; Its absolutely my current game of the year. Everything about the game just screams the devs put love and care into the work on this game. Its polished to a mirror shine and has the most fully realized style I've ever seen put into a video game. The characters and writing are excellent as per usual for a Persona game, and the gameplay is drastically improved over the previous games. I used to dread having to go into long stretches of Tartarus or the T.V., but in Persona 5 I purposely went in multiple days in a row because I was having such a blast in the Palace.
Just in case anyone was wondering, I pretty much just finished the very first Palace and am more than hooked. I don't think I'll really be doing anything else for the next few weeks... If you're someone that likes a good JRPG has played the previous Persona titles, or just want an incredibly well produced video game, and haven't picked this game up, then do it. You will not be disappointed.
I pretty much can't stop playing it; Its absolutely my current game of the year. Everything about the game just screams the devs put love and care into the work on this game. Its polished to a mirror shine and has the most fully realized style I've ever seen put into a video game. The characters and writing are excellent as per usual for a Persona game, and the gameplay is drastically improved over the previous games. I used to dread having to go into long stretches of Tartarus or the T.V., but in Persona 5 I purposely went in multiple days in a row because I was having such a blast in the Palace.
Just in case anyone was wondering, I pretty much just finished the very first Palace and am more than hooked. I don't think I'll really be doing anything else for the next few weeks... If you're someone that likes a good JRPG has played the previous Persona titles, or just want an incredibly well produced video game, and haven't picked this game up, then do it. You will not be disappointed.