I was curious as to how you managed to get anything from the switch disgaea games. I was looking to rip UI elements from it for a potential fan project, but I'm not sure where to even begin on that.
Azumanga Daioh Puzzle Bobble:
Mercenary Kings:
Pizza Tower:
Teenage Mutant Ninja Turtles: Shredder's Revenge:
And now for the regularly-scheduled submission updates below the line break.
Azumanga Daioh Puzzle Bobble:
Re-ripped, these all now have consistent palettes, animation labels and bounding boxes where applicable. Dreamcast/Naomi emulation is way better now than it was back then when I originally ripped these (2010!).
Mercenary Kings:
Added the missiles that I neglected to include the first time around, and trimmed a lot of the empty vertical space.
Nintendo Switch Online:
You know the drill.
Teenage Mutant Ninja Turtles: Shredder's Revenge:
Casey got a couple of animation fixes, Usagi's autumn leaves effect were added and an (unused?) alternate palette from Dimension Shellshock was added to Slash (why didn't I do that earlier when I updated the other sheets? Beats me), Episode 02 got an extra (unused) object I opted not to sheet on the submissions above, and the rest were updated with Radical Reptiles stuff for Mondo Gecko and Mona Lisa.
Oh yeah, and...
(02-15-2024, 09:58 PM)Random Talking Bush Wrote: [ -> ]Next up, however, is going to be sprite rips of a certain game from my childhood. I'm gonna keep that as a surprise, you'll see which one the next time I post a sprite batch here.
Still haven't gotten around to this yet! Soon enough!