Oh sweet! Neverhood sprites! I can't believe I didn't notice these earlier? Do you plan to do Skullmonkeys as well? I'd love to see sprites of the Monkey Mage from that, and I can't remember if Klogg EVER has any actual sprites in either game, but he's awesome and I'd like to see him as well if possible. Way to go man!
I know Klogg doesn't have sprites in The Neverhood. I haven't finished Skullmonkeys yet (it's hard!) but I wouldn't expect him to have any in that either, unless he's the final boss or something. I might look into getting other sprites from it though, it does have nice animations.
I actually did a dump of everything on the first day, but I didn't know if they were allowed for the site or not since it's not a "real" game. You can use these for the rest of the submissions if you'd like.
https://www.mediafire.com/?jdk8zqqg433234i
(I'm not sure if they added anything else since then, I honestly never bothered with it or any of the other "clicker" games.)
Oh wow, thanks I guess! I don't think this contains any images that I can't get already, but it is simpler to have them all a bit organised.
If you don't mind my asking, how'd you grab them? I just scoured through the source code to find links, and even then I didn't find any .atlas files for the skeletons (to be honest I only saw .json ones but replacing the extension with .png gave me the images).
(06-15-2015, 08:13 PM)puggsoy Wrote: [ -> ]Oh wow, thanks I guess! I don't think this contains any images that I can't get already, but it is simpler to have them all a bit organised.
If you don't mind my asking, how'd you grab them? I just scoured through the source code to find links, and even then I didn't find any .atlas files for the skeletons (to be honest I only saw .json ones but replacing the extension with .png gave me the images).
I just checked Internet Explorer's cache while I had the game running. That's the only reason I keep that program around, frankly.
Oh OK, haha
I'll keep that in mind, might be useful in the future.
I got and uploaded the sounds by the way. (I assume we take out the music?)
Right now they are in .ogg format. While the files provided by Random Talking Bush are MP3s. What would be better?
There is also this sound. I found it because one of the files was called
clickattack2 and I checked if there was a clickattack (or clickattack1).
I have not found anything else though.
(06-16-2015, 11:49 AM)SuperFlomm Wrote: [ -> ]Right now they are in .ogg format. While the files provided by Random Talking Bush are MP3s. What would be better?
MP3s, since that's what they're stored as on the servers. No point in converting it to OGG if there's no benefit from doing so.
Anyway, the other files were outdated. These ones are the most recent revisions (includes the "snow" background and monsters, which weren't originally present).
https://www.mediafire.com/?hfskx3citv340jp
Thanks for that RTB, I'll update the Creeps sheet.
And actually... there are both OGG and MP3 versions:
http://cdn.akamai.steamstatic.com/steamc...ection.ogg
http://cdn.akamai.steamstatic.com/steamc...ection.mp3
I'd say you could upload both version, either in the same or separate submissions. As for the music, as usual don't put it on the site, however I think it would be fine to post it for others to download since I highly doubt that Valve intends to sell it in an OST. The only reason I wouldn't put it on TSoR is so that people aren't confused, and after all it is a sound effects resource.
As for the clickattack files, I don't think clickattack1 should be included. clickattack2 is just the filename of the final file used as the "hurt" sound. Here's the line of code in question:
Code:
hurt: {urlv: 'http://cdn.akamai.steamstatic.com/steamcommunity/public/assets/minigame/towerattack/sfx/clickattack2.ogg?v='+g_CacheKey, urlm: 'http://cdn.akamai.steamstatic.com/steamcommunity/public/assets/minigame/towerattack/sfx/clickattack2.mp3?v='+g_CacheKey },
clickattack1 isn't mentioned anywhere so I doubt it's used in the game and just an old file they didn't end up using.
Ah, well. I say include both MP3/OGG and the unused sound in the same archive anyway, just for completion's sake.
Alright, I updated my submission.
MP3s and OGGs. Unused sound. No music.
And I added you both as submitters.