Google image search'd it. Only thing I could find was twitter posts in Japanese.
Saw some random indie game called High Strangeness that's coming to Wii U
Apparently they're showing how much they love Zelda by putting pics of Link himself in the game.
Either it's a placeholder...or Nintendo exclusive indie games can use Nintendo IP!?
Well, it should fall under the homage portion of fair use...
Edit: Dear Nintendo: Can we actually canonize Fay and Miyu in the upcoming Star Fox game?
Please?
andalsomakefaysmashdlc
(04-29-2015, 04:24 PM)Kriven Wrote: [ -> ]Dear Nintendo: Can we actually canonize Fay and Miyu in the upcoming Star Fox game?
Please?
andalsomakefaysmashdlc
Hello Nintendo, I am an American Star Fox enthusiast with a lot of money.
Please do not put Fay and Miyu in the upcoming Star Fox game.
btw, i REALLY hope platinum games x nintendo Starfox is a thing, because I don't just want Fox in an Arwing, I want Fox in an arwing who occasionally jumps out of the cockpit, engages in bullet-time for some critical hits to the giant monster enemy's core and jumps back into the cockpit without missing a beat
or wait, is that suda51
mario kart bumper cars or gtfo
EDIT: but seriously, I could see a really cool Mario Kart 8 themed roller coaster or such being made, being reminiscent of MK8's wacky anti-gravity antics.
You know, a lot of people want Nintendo to make their own version of a Disney-ish park for a long time. You think they're doing this Universal thing to test the waters?
Guuuys.
F-Zero coaster. Splatoon paintball. Metroid laser tag. An actual Yoshi merry go-round. The possibilities for awesome attractions are plentiful.
Is there no Splatoon thread?
Anyone else play the test fire thingy?
I have never played a shooting game before, so I don't know if the awkward controls were just me or not. I feel like it would get better over time, but I found myself looking in every which-a-direction when trying to aim forward and stuff.
My team also won every round I played! I even managed to get the most points in some matches, so that was nice.
Overall enjoyable, but I can't tell if it would last long. I'm looking forward to trying to again tomorrow :>
I played it too. The controls WERE awkward; it wasn't just you.
I didn't like the roller or sniper rifle and the game was overall a lot slower-paced than I was expecting.
It does look pretty slow but people said it controls really well with the gyroscope... I haven't played it yet though
(05-09-2015, 12:56 AM)Vipershark Wrote: [ -> ]I played it too. The controls WERE awkward; it wasn't just you.
You can turn off the gyroscope aiming.
oh by the way ten minutes: more splatoon
I turned the gyroscope controls off immediately after the tutorial ended. The controls still felt awkward.
I felt less comfortable with the gyroscope off.
It feels like it's something about having to aim with 3 different controls (Both analog sticks and gyroscope) whilst also having to use the face buttons for jumping and resetting the camera position.
Having the motion controls off made it easier to aim, but more difficult for controlling the camera when it came to movement.
But this is stuff that you can become used to.
I only managed to play for about 30 minutes this time before I suddenly started getting an error that kept kicking me to the title screen :<