(07-17-2014, 04:15 PM)Paladin Wrote: [ -> ]I think your designs have been really cool this far (the pig character looks badass), so I hope your game will be equally good 
Thanks! I'm working hard to make it as fun as possible.
![[Image: new_zps00c01074.gif?t=1405634080]](http://i1371.photobucket.com/albums/ag312/nicholashaines95/new_zps00c01074.gif?t=1405634080)
A bit more animated. I hit a stop in programming, the game won't even start now. I want it to be playable by the end of next month, with a sort of demo.
It'll be difficult to create a demo, because the game will be open world based on exploration, (Think the first LoZ, where you have no directions whatsoever.) I can't imagine creating a demo for that.
Check out these new tiles. Awww yeah.
Ignore the HUD though, it's being completely redone, minus the wheel on the far left.
![[Image: templeentrance_zps68556bc5.png]](http://i1371.photobucket.com/albums/ag312/nicholashaines95/templeentrance_zps68556bc5.png)
The selout on the hands can be a bit hard to see on the green background. I suggest that you either use a darker colour or remove the selout completely.
There's also banding on the brick slants.
Banding as in pillow shading? I was hoping to imply that the corners were worn, not necessarily that they were shaded.
I'll try to find a darker shade in the GBC pallet to use for the selout.
This hasn't died.
I still need a lot of help, if I'm going to ask for help, should I make a Game Development thread? The only help I need are with sprites, so I'm not sure where that leaves me.
I also have a fresh, awesome demo, but I'm not sure if that's appropriate to post here, either.