the monsters look good but personally i'd make the dragon's head longer like a snake's.
Little Beat'em up themed guy with an NES palette variant.
Something i'm working on.
Wow, these are really fantastic! I love the hard shadows you add to your designs. They look really serious while still giving off a cel-shaded look. The bright palette swaps remind me of a lot of SNES JPRGs.
One piece of feedback: Are the raptor-like creatures supposed to have arms? Also, the design of the king slime looks a bit rough. I would add some more shading or clean up that AA along the edges.
(10-17-2016, 05:03 PM)DragonDePlatino Wrote: [ -> ]Wow, these are really fantastic! I love the hard shadows you add to your designs. They look really serious while still giving off a cel-shaded look. The bright palette swaps remind me of a lot of SNES JPRGs.
One piece of feedback: Are the raptor-like creatures supposed to have arms? Also, the design of the king slime looks a bit rough. I would add some more shading or clean up that AA along the edges.
Thanks
No, the Dinosaurs creatures are armless. And i've been thinking to just redo the slime king, so when I do that the problem will be addressed.
EDIT:
Redo of slime design, hope that fixes the issue..
WIP of something I just started doing for shits.