07-28-2014, 12:32 PM
Forum restarted, so gotta make a new thread for this.
Kyrodian Legends is a series I have planned that takes place in a world called Kyroda, which has an economic system that revolves heavily around mercenaries. There are many large guilds, clans, and factions that employ them, and one can also make a living in a small team or as a single freelancer. The main characters, as you might expect, are mercenaries.
The gameplay is a lot like Zelda 2 and Gargoyle's Quest, but with some Metroid aspects mixed in. Character upgrades are found by defeating new enemies and exploring, rather than through grinding. Some upgrades can be bought, but money can be earned both through contracts and through grinding; I'm trying to downplay grinding as much as possible.
Each game features a different protagonist's POV, and each has their own play style. Midi's game is more combat-oriented, Shacklebolt's uses physics puzzles, and Trey uses stealth. The fourth game, which I don't yet have a concrete story for, allows all three to be played as. If I can work out good AI, I might have CPU partners for this game as well.
I've already got three games of storyline planned, and you've already seen the sprites I'm making for the game in my sprite thread. I'm working on my own SDK for the game, so programming hasn't begun yet. If Game Maker supported Linux ARM, I'd be willing to shell out the 800$ for it, but since it doesn't, I'll be programming it in SDL/Squirrel. A bunch of songs have already been made as well, almost enough for the first game.
I'll post some more info on each character later as I get more art of them.