Looks good to me! All you'll need is a little bit of movement on his man dress clothes and it'll be good. But of course, that's just my opinion. We'll just have to wait for a few more folks to give their own.
I've come up with an inbetween of sorts, with a much more subtle feel yet not completely static. Also tried to not make his leg move too much, so I could give it a better sense of balance.
Dang. That's some sexy sub-pixel animation! Some of the best I've ever seen! Yeah, you should probably go ahead and finish that animation. It looks good to me.
You know when you see something so crappy that it gives you faith that even you can do well?
That animation is the opposite of that.
There we go~
This is coming along really well.
http://www.livestream.com/motorroach
Will be streaming some Hitmonchan
EDIT: Stream's over, although the animation is still lacking some details until it's finished. Still, thanks to everyone who joined!
COME HERE, CHARLES
I'll likely put Hitmonchan on hold for a while, as I intend to dedicate myself more into different commissions for the month (listed in my signature). My economic situation this month is barely any good, so I'm going to try to better things up with some good art business. Here hoping it'll go well.
Is anybody here good with dinosaurs? Because I kind of need some help on this guy's body. Kinda stuck and unsure what I should do with it.
It looks too smooth. Try to make him scalier.
Neat, but yeah I would say some sort of texturing is in order, Looks way too smooth.
That is a very cool T. rex sprite, it's got proper posture and I'm glad to see it doesn't suffer from box-face.
It does have some other classic mistakes though, the same I have made all too often. I'm going to use Sue here to help explain them.
Taking the head as size reference, the neck and tail seem too short, while the arms are a bit too long. The palms should face each-other, theropod wrists don't bend that way. (I was guilty of this one way too often.)
The legs seem a bit detached from the body, and too narrow at the top. Try to go for looser skin with softer transitions. As of now it's too
shrink-wrapped.
As for the texture, I know scales are still very popular, but keep in mind that feathers are becoming more likely
discovery after
discovery.
With all of that said, some of the coolest dinosaur artworks get away with a lot more (looking at you Jurassic Park), and the medium allows for you to play around with proportions and the likes, so feel free to take everything I said here with a grain of salt.
Thank you all for the feedback on the t-rex sprite. I'll eventually get back on editing it some time based on all of the criticism in here.
In other news, my commissions announcement so far got me... only one customer (private). After I was done with it, I decided to revamp my slightly old Darius sprite that I remember posting in another thread.
Now it no longer looks like styrofoam.
Just want to say the hitmonchan looks amazing
Your sprites are very sexy. I felt it needed to be said.