I thought I'd show off my rips here. I'll start off with an edit of Kitty Katswell from Nicktoons MLB.
[
attachment=4519]
I remapped the UVs and did some work on the texture file to make it look more like her cartoon version.
I'm not skilled at rigging, but for those wanting to work with an unrigged version, all you have to do is let me know and I'll see what I can do. If this is in the wrong section, let me know.
Edit: trying to add an zip file as an attachment. hope this works. [
attachment=4525]
Maybe this is a bump, but I thought I'd show off another model I ripped. Its Tigress from Dreamwork's Kung Fu Panda on PC.
[
attachment=4524]
Edit: Included what I consider to be a low poly version of Master Tigress. What I consider to be the high poly version spams the head, tail, arms, and toes with an alternate UV map and extra texture to simulate fur.
http://www.models-resource.com/pc_comput...odel/7889/
Edit 2: I found some Multiplayer mode textures for Tigress on my hard drive. They are slightly modified, but it's only with regards to making her fur look more like the Single player mode version of her. I am going to add them to this post.
[
attachment=4556]
Edit 3: I thought I should switch the link to the one Mystie helped with and submitted. Multiplayer Textures remain, though.
You got Tigress! Nice!
BTW, are you thinking about uploading these models onto TMR?
(08-04-2014, 04:15 PM)Mystie Wrote: [ -> ]You got Tigress! Nice!
BTW, are you thinking about uploading these models onto TMR?
The main issue I have is that they aren't rigged and I really don't specialize in that area. Since the forum accepts zip files as an attachment, I'll upload them here for others to work with them.
I am going to add another edited model render for now. It's the version of Dudley Puppy from Nicktoons MBL I used for a tutorial on filling random gaps in Blender. I resized the shirt slightly to eliminate how it pokes through and changed the color of it to black. The pants are now white. This is to better reflect how he looks in the show.
[
attachment=4529]
Edit: Edited Dudley Puppy files attached for those who want them.
[
attachment=4530]
Next attachment will be Shifu. I'll update this later to include him. For now, here's an Open GL render in Blender.
[
attachment=4539]
I'm a little unsure about the eyes on many models, but that's one of the reasons why I'm uploading to the forum instead of submitting directly. I figure I could let someone else take a whack at these models to find things I missed and correct them.
Edit: files attached for those who want to play around with it.
http://www.models-resource.com/pc_comput...odel/7894/
I am now adding Shifu's multiplayer textures.
[
attachment=4568]
Edit: Switched the link to the one Mystie helped with.
Got plans for another one to be attached later for those interested....
[
attachment=4541]
The arms are separate from the body. I'll edit this post when I get the chance.
Edit: Got the chance and I'm attaching the Gamecube Falsebound Kingdom model of Jinzo's files to this post for those who want it.
[
attachment=4542]
Found another Kung Fu Panda Character setting around on my hard drive. I have to convert some files, but I'll try to attach him when I get the chance.
For now, enjoy the render.
[
attachment=4554]
Edit: here it is. [
attachment=4559]
Mantis might be the last one I might release for a while, unless people want Monkey without normal maps and Viper without spectaculars.
Okay, let's finish this round of Kung Fu Panda characters. I am currently unsure if Viper has spectaculars. I'll take a look later, but for now I'll share the files. I do have.
[
attachment=4575]
The eyes were facing forward, not towards the eye sockets in that picture. Oh well. Here's the zip.
[
attachment=4576]
I also want to thank those people who are downloading and complimenting what I show off. Again, thank you.
I'll take a look at all of your Kung-Fu Panda models this weekend, and fix them up if they need fixing.
Afterwards, when you submit these to TMR, please make sure you list me as one of the submitters, K?