09-02-2014, 07:44 AM
Outward is a 3d Platformer RPG created by Cloud 9 Entertainment. Inspired by popular JRPG series such as Paper Mario and MOTHER, Outward strives to give you an experience reminiscent of such timeless RPGs.
The game focuses on the insecure Alex Ander, the son of a famous inventor who sets out to find the “World Prisms”, eight mystical objects that act as a reset button for the world so he can successfully go back and prevent the events that lead to his father’s death and keep the world from plunging into calamity. On his way, he meets new friends and foes, discovers new worlds and uncovers hidden secrets about the world he thought he knew.
Alex Ander and his friends will be traveling around the world of Outward in more ways than one. When not exploring the world around them on foot, they will be using several forms of transportation, ranging from taxi cabs to the Monorail train system and to Ander family’s airship base, the Icarus. With a range of environments, from the urban Cityburg, to the wilds of the Cudashudawuda Forest, and across the ocean to other continents like the notorious Muskhena, Alex will be travelling constantly and will make use of any form of travel he can get.
-Screenshots
And more as the game development progresses.
-Concepts
-Sprites
The game focuses on the insecure Alex Ander, the son of a famous inventor who sets out to find the “World Prisms”, eight mystical objects that act as a reset button for the world so he can successfully go back and prevent the events that lead to his father’s death and keep the world from plunging into calamity. On his way, he meets new friends and foes, discovers new worlds and uncovers hidden secrets about the world he thought he knew.
Alex Ander and his friends will be traveling around the world of Outward in more ways than one. When not exploring the world around them on foot, they will be using several forms of transportation, ranging from taxi cabs to the Monorail train system and to Ander family’s airship base, the Icarus. With a range of environments, from the urban Cityburg, to the wilds of the Cudashudawuda Forest, and across the ocean to other continents like the notorious Muskhena, Alex will be travelling constantly and will make use of any form of travel he can get.
-Screenshots
And more as the game development progresses.
-Concepts
-Sprites