Hello guys, on the past few days I was working on a tool to edit stuff on Pokémon X/Y/OmegaRuby/AlphaSapphire. So, I started with model ripping. At the current state, the tool can rip most of Pokémon X/Y/OR/AS models, some of then have bugs, like messed up textures. All of then have bones, but on Pokémon X/Y the bones are connected to the wrong body parts, and on OR/AS they are connected to nothing. (btw, I would like to request RTB help on this).
Anyway, here's the tool:
Grass type gym from Pokémon X/Y:
Fairy type gym from Pokémon X/Y:
Random house from Pokémon X/Y:
Hoopa Unbound from OR/AS:
Unknow Pokémon from OR/AS:
Unknow Pokémon #2 from OR/AS:
As you may have noticed, some of then have bugs.
Download link (bin):
https://www.dropbox.com/s/dcwxhjq547a92o...4.zip?dl=0
Older version (OUTDATED!):
https://www.dropbox.com/s/5fi9b2eazwrv7g...2.zip?dl=0
https://www.dropbox.com/s/awpdzt6b07a884...2.zip?dl=0
https://www.dropbox.com/s/rxh4h891picv9o...4.zip?dl=0
https://www.dropbox.com/s/eikcivpt0yjvbm...2.zip?dl=0
https://www.dropbox.com/s/9kpz4p6iz40s25...4.zip?dl=0
NOTE: The tool is unstable, buggy, and far from being complete. Text ripping and ROM Tool aren't working yet.
Source:
https://github.com/gdkchan/OhanaXY/tree/master/Ohana3DS
Some instructions:
-
On Model/Textures menus, there's a button with "X/Y" on it, you can click on this button to change X/Y or OR/AS mode. Make sure to select the right one. (no need to do this on newer versions)
- When you export textures, you must click on the "Original" button and change it to "Mirror/Flip" when exporting Pokémon models, and "Flip-Y" when you export maps. Some Pokemons shows up with wrong U/Vs, so you can try playing around with this setting to try to make it look better.
- On Pokémon X/Y, map files are located on:
a\0\4\1
and textures on file:
a\0\1\3
When you load a map, you must click on the "Texture info..." button. Pick a texture name unique to the map you're viewing. Then go to "Search Tool", write the texture name you choose, click on "Search" and select the dir where you extracted the file on a\0\1\3. It will show up files with the texture you choose, pick the first one, go to "Textures", load it, then go to "Models" and see if the map is displaying textures. If you still see just a blank model or it have missing textures, keep trying the other files that showed up on your search.
I couldn't look OR/AS maps yet, since my friend that would send the decrypted romFS to me didn't sended it yet :/ I just could play around with the demo models.
Also, I would like the opinion of your guys about the GUI of the tool.