12-15-2014, 06:52 PM
Thanks!
Although the sample isn't at the correct pitch. The character who says that line (Violet) is supposed to have a higher pitch. Example of what her voice should sound like: https://www.youtube.com/watch?v=Z1GGvEtG1rQ
But anyway, I'll try the script out right now! Thank you so much!
UPDATE: Just used the script, both on the Gamecube file and the PS2 file. Unfortunately, I have no idea where to go from here. I tried opening one in Audacity, and it just makes a glitchy noise.
UPDATE 2: Apparently, .vag is a common file format in Playstation games, and apparently VGSC supports it. I tried renaming one of them to .vag and running it through VGSC, and it didn't work.
UPDATE 2.5: Downloaded the sample .wav and edited it in Audacity. Turning the pitch up to +13, it sounds close enough to her actual voice.
Although the sample isn't at the correct pitch. The character who says that line (Violet) is supposed to have a higher pitch. Example of what her voice should sound like: https://www.youtube.com/watch?v=Z1GGvEtG1rQ
But anyway, I'll try the script out right now! Thank you so much!
UPDATE: Just used the script, both on the Gamecube file and the PS2 file. Unfortunately, I have no idea where to go from here. I tried opening one in Audacity, and it just makes a glitchy noise.
UPDATE 2: Apparently, .vag is a common file format in Playstation games, and apparently VGSC supports it. I tried renaming one of them to .vag and running it through VGSC, and it didn't work.
UPDATE 2.5: Downloaded the sample .wav and edited it in Audacity. Turning the pitch up to +13, it sounds close enough to her actual voice.