06-08-2015, 04:42 PM
Pages: 1 2
06-09-2015, 11:12 AM
Fire Emblem's sprites are highly detailed as far as anti-alias goes, so The lack of AA and the weird outline color doesn't really qualify it as FE. I don't know the style enough to judge though.
06-09-2015, 03:01 PM
(06-09-2015, 11:12 AM)Gors Wrote: [ -> ]Fire Emblem's sprites are highly detailed as far as anti-alias goes, so The lack of AA and the weird outline color doesn't really qualify it as FE. I don't know the style enough to judge though.
Actually that is the outline color they use in FE.
But I do see what you mean in AA, I'll take a look back on the sprite
06-10-2015, 12:13 AM
(06-09-2015, 03:01 PM)TheRealHeroOfWinds Wrote: [ -> ](06-09-2015, 11:12 AM)Gors Wrote: [ -> ]Fire Emblem's sprites are highly detailed as far as anti-alias goes, so The lack of AA and the weird outline color doesn't really qualify it as FE. I don't know the style enough to judge though.
Actually that is the outline color they use in FE.
But I do see what you mean in AA, I'll take a look back on the sprite
I think what Gors is saying is that you don't make the outline color work.
08-09-2015, 11:34 AM
Tried to work on Andy again, still needs a lot of work.
But this next guy I'm pretty proud of.
But this next guy I'm pretty proud of.
09-17-2015, 07:15 PM
huge wip
problems:
face
gloves
things that aren't shaded
some uncertain shading
problems:
face
gloves
things that aren't shaded
some uncertain shading
09-18-2015, 03:43 PM
For Roy, I think his hair needs more definition and his thighs should be slightly beefier. Other than that, it's a good start. I'd love to see him sheeted. Have you tried lighter reds?
07-29-2016, 03:08 PM
Well I haven't posted in awhile
old wip that i will never finish
wip mushroom mix-up
knuckles in the "ssf2" style
old wip that i will never finish
wip mushroom mix-up
knuckles in the "ssf2" style
Pages: 1 2