1: Sure, it's fine.
2: Nope.
3: Only one I see here that's received no comments is that red-armored chick, and the only real problem I have with her is she looks banded.
Oh jeez... It's a dude. Please tell me that was just a misinterpretation and he can acctually be read as a dude. PS I meant ANY of the sprites that need work that have or hasn't been critique.
Just so you know, i'm not dead.
Swimming animation. I tried to have him hols his breath but i couldn't get it to look right, so I left it alone.
So, I tried a sprite for Medli, but it didn't turn out as well as Id hope.
She from a Zelda game? I think the only real problem is her ponytail and her arms. The rest looks fine to me.
Also, the beak could be bigger to close the gap between it and the mouth.
Yes, she is from a Zelda. Game, Wind Waker. I couldn't quite figure out what was wrong with the ponytail, so I just left it alone for now. IDK about the arms that much either.
The arms could be less bent so they look more at rest instead of looking like she's carrying invisible suitcases. The ponytail shouldn't stick out as far as it does.
How's this?
Better! Now that I look at it, the shoulders could also be thinner.
Hm?
Double post, upward attack.
It uses poses from the regular attacks, but both have the same basic motion.
Hey, Joxon! Have you ever tried compiling your animations into .GIFs? They are much easier to critique when we can see the animation in motion. Your animation looks a little stiff to me, but I can't say for sure until I see it animated.
I apologize, but since I make this stuff on Sprite Something on my iPod, I can't use GIFS because iPods don't seem to support GIFS. I'll post a gif through my PC in a little.
EDIT:
maybe you should try something like marths u-tilt?