03-22-2015, 04:00 AM
Knowing Sega's track record for learning from their mistakes, they'll take the success of the show to mean the game was a success and pump out Sonic Boom 2: Now Even More Like '06.
(03-22-2015, 04:00 AM)Cyberguy64 Wrote: [ -> ]Knowing Sega's track record for learning from their mistakes, they'll take the success of the show to mean the game was a success and pump out Sonic Boom 2: Now Even More Like '06.
(04-11-2015, 02:10 PM)Iceman404 Wrote: [ -> ]I'd honestly prefer Nintendo's extraordinary polish and attention to detail on what makes their older games good over SEGAs constant experimental flumps and occasional hallway simulators that turn the mascot into a running joke/meme.
Also claiming Nintendo doesn't enjoy experimenting with things is like an oxymoron. The only stuff that comes to mind which is literally the same game over and over again is the ugh New Super Mario Bros series, and they of course would never try to milk that much out of Sonic as they would Mario.
(04-11-2015, 07:02 PM)gamemaster1991 Wrote: [ -> ]Super Mario Sunshine (a bad experiment that fans want a sequel to)
Quote:Paper Mario Sticker Star (a game universally hated but everyone still has to have five things nice to say about it)
Quote:Advertisements for real cars in Mario Kart (something that SEGA was yelled at for doing)Is this even a big deal or relevant?
Quote:Giveing us too many charicters to care about (Sonic and his friends are better)Since when has Mario had too many characters aside from the silly clones with no series seen exclusively in only the recent spinoffs?
Quote:Not useing said charicters (look at Mario Party and Kart and tell me how many characters are filler. Baby, Cat, and Gold versions and mooks included)They actually get a lot of shit for this
Quote:Say what you want about SEGA, they at lest try to lesten to thier fans.They listen, they listen as well as a half-deaf man.
Quote:When Fans said they wanted less friends, we got Sonic 4.That was a great game
Quote:When the fans said we want Tails back, we got Tails back.Hoorah, we're getting content back that we had 20 years ago!
Quote:When the fans hated 06, the warehog, and about 20 other things, we did not see them agien (aside from 06 in Generations).Well when their entire company is at stake for their own silly design shenanigans then of course they'll listen to their most vocal audience, sales!
Quote:The only thing that I can think of that Nintendo gave us was the original flying power-up, Yoshi, and more Fan service, Two of the three I could care less, and the third I'm starting to go the other way with.The subjective
Quote:Sonic has had his bad games like Boom and 06, but Sonic Adventure is better made then Mario 64 and Sonic Heroes is a better game then Sunshine.Any response to this sentence would get me an infraction for blatant trolling on my part.
Quote:There are more bad Mario games then Nintendo Fan boys want to admit, or do I have to bring up Sticker Star, New Super Mario Bros 2, The Lost Levels, Mario Party 1/9/101.) One mediocre game out of a thousand, 2.) not actually bad just unoriginal in changes, 3.) what, 4.) Again, rethink your definition of "bad". A lot of these just aren't great, a series is bound to get stale when it hits 10 but from a face-value view they're fine.
Quote:and (if we are going to count non-nintendo games)
Quote:I love the fact that nobody brings up Nintendo's bad ideas for games, and when they do, they have a defice for it.Excuse me? I remember tons of people complaining about, let's say, New Super Mario Bros 2 and how it had such a shitty gimmick to artificially extend gameplay (helped my incredibly misleading promotional material that promised a "great reward" for collecting one million coins.
Quote:Super Mario Sunshine (a bad experiment that fans want a sequel to)That's a subjective statement. What made it a "bad experiment"?
Quote:Paper Mario Sticker Star (a game universally hated but everyone still has to have five things nice to say about it)"Fuck objectivity! Blind hate is the best way to evaluate a game!"
Quote:Advertisements for real cars in Mario Kart (something that SEGA was yelled at for doing)People weren't exactly happy about Mercedes Kart either (sites like Kotaku and Techchrunch railed on it, for instance).
Quote:Giveing us too many charicters to care about (Sonic and his friends are better)I also recall people not being fans of having TWO clones each of Mario and Peach in Mario Kart 8, or adding new babies after babies over more significant characters in Mario Kart installments, among other roster choices in the series as of late. (Though I can concede that some excuses to justify it are annoying; the whole "it's extra content so how dare you criticize the game" argument can go right to hell.)
Not useing said charicters (look at Mario Party and Kart and tell me how many characters are filler. Baby, Cat, and Gold versions and mooks included)
Quote:Say what you want about SEGA, they at lest try to lesten to thier fans. When Fans said they wanted less friends, we got Sonic 4. When the fans said we want Tails back, we got Tails back. When the fans hated 06, the warehog, and about 20 other things, we did not see them agien (aside from 06 in Generations).That's SEGA's problem, though. They tend to not know what fans like until it's way too late, and they often can't take the hint that Sonic fans don't like how SEGA handles switching up the formula of the series.
Quote:Sonic has had his bad games like Boom and 06, but Sonic Adventure is better made then Mario 64 and Sonic Heroes is a better game then Sunshine.Because Sonic Adventure totally wasn't hobbled with a terrible camera or framerate issues, and I'm sure people loved the Big segments!
Quote:<Bosty> IceDragon404: "Super Mario Sunshine (a bad experiment that fans want a sequel to)" <- it's literally Mario 64 with bigger courses and a necessary hover mechanic. Plus some goop you have to wash off. What a maroon.
<Bosty> "Giveing us too many charicters to care about (Sonic and his friends are better)" <- is this person 12
Quote:<Mystia> LOL
<Mystia> I LOVE HOW
<Mystia> HE USED SONIC 4
<Mystia> AS AN EXAMPLE
<Mystia> OF LISTENING TO FANS
<Mystia> sonic 4 was so far away from even being what people asked for
<T-A-C> it's Sonic 4 as you truly imagined it
<Ishiene> "When Fans said they wanted less friends, we got Sonic 4."
<Ishiene> I...
<Ishiene> I NEED A DRINK
<Mystia> hey guys
<Mystia> do you like a soulless sonic 2 knock off?
<Mystia> and almost everything introduced in sonic 2 and 3 being removed from existence?
<Mystia> oh
<Mystia> do you guys also enjoy dimps level design?
<Mystia> and their enemy placement?
<Mystia> what about the sonic rush physics? that TOTALLY works with classic design
<Mystia> OH AND HOMING ATTACK
<Mystia> literally sonic 4 was a shitty cheap cash in
<Mystia> and he thinks thats a good example of sega
<Mystia> at least fucking nintendo still knows how to design classic mario
<Mystia> say what you will about NSMB, even thogh they are cheap cash-ins too
<Mystia> they still focus a fuckton on level design quality
<Mystia> along with gameplay
<IceDragon404> Mystia please
<Mystia> sonic 4 was a messy “HEY LOOK IM RETRO TOO” wannabe
Quote:<RedEnchilada> "Sonic Adventure is better made then Mario 64 and Sonic Heroes is a better game then Sunshine"
<RedEnchilada> I have a raging nostalgiaboner for adventure and even I think this guy's wrong
<RoyKirbs> woooow
<RoyKirbs> I know SM64 is buggy but SA1 is buggier.
<RoyKirbs> also the bugs in sm64 are way more fun.
<Mystic> most of the bugs in SM64 are just fun to play around with instead of killing you for no reason =P
<RoyKirbs> I'm pretty sure Sonic 4 is Sega saying "Fuck you" for every act.
<RoyKirbs> why the fuck was lost levels put into tthe bad list.
(04-11-2015, 07:02 PM)gamemaster1991 Wrote: [ -> ]Super Mario Sunshine (a bad experiment that fans want a sequel to)